画質 高画質

Here's some more isometric minecraft drawings! Doing simple structures, trying to get a feel for things. Also trying out textures. I want to keep it relatively simple!

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Wanted to goof around with textures since I feel my drawings tend to be a tad bland.
Such as the hair, the fabric and so on. I like it better but I can't put my finger on what I'm missing. 😵‍💫

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non-textured and flat versions

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the purple man returns with textures this time and probably more layers than live2d free can handle
(only to get bored and give up for another half a year soon after)

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In seriousness though, here are also some fantastic enviroment concept arts! (Both tweets made with Stable Diffusion through the "Dream Texture" plugin for Blender) https://t.co/CnQUhwhLcW

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Really excited to get to sculpt some Skallic gear for this one. Lot of metal bits to add in on this one, then it'll be on to texture work :3

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“I always liked to walk alone in the dark, especially if it’s foggy outside.”

📸 54 self-made textures
👾 <20k triangles
🦊 Eevee (realtime)

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I still generally prefer my ol' clip-guided in it's weirdness, nice textures, and congruent styles (DD is the only program i've seen where base diffusion model can mix styles with pixelart). But using a combination of the two an feeding SD -> DD/MRD is an unstoppable combo.

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I’m enjoying the vibrant energy in this powerful portrait. The textures are amazing, the choice of palette is subtle and the intensity of the highlights is impressive. 💙💜💙💜

https://t.co/fZKWIMgLjI

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For instance, these artworks are good pointers of what I'm trying to achieve: an anime look that combines intricacity with legibility, and in some case textures. So, Are there any ground rules to follow that I might not be aware of? Any resources or tips would be very helpful.

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Made of layered glue, this piece was created with a different kind of texture. (original not available) https://t.co/sSHyMvoOxE

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This is the first time I actually love what the model viewer has done glitching a texture

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The whole Dilophosaurus gang for ! I do the textures and sculpts for the animals.

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Most of the modeling for my Cynder model is.. done! I'm still deciding whether to add her cuffs or not, and I'm procrastinating making her belly plates, I just wanna hurry up and texture her :'D

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2. “Tears of the blood" by

This rich in texture abstract piece tells the story of pain, suffering, the resistance and the acceptance. Beautiful clash of human nature where our gray areas turn out to be red.

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This is another version of my yesterday's work. Made adjustments so red lips can fit nicely 🖤 Texture was created manually by layering several filters :)

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Another difference between the versions of NiD concerns NiGHTS' facial expressions. In the Saturn game, NiGHTS blinks periodically and gasps in surprise when hit. In the remastered version, none of these things occur, the alternate face textures having been removed.

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【Introducing new ART street materials🖌】
New brushes including “Analog Dirty Texture” and “Dirty Texture M” are newly added to ARTstreet resources!
They have also been added to the MediBang Premium cloud brushes !!

↓Check out the new materials↓
https://t.co/s05EcGZ2PS

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this is a comm im working on but holy shit hand blending is so hard but it looks so textured n cool and i love it

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