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Eeeeey its a thing! Welp I draw dad's and bros 😉😉😉 and the occasional slammed shitboxes 😛
I nominate @UrbanFoxGamer @arebeano @XevierGilbert @charlieartsy https://t.co/9qLIEXXRF7
ok im too distracted by whatever the fuck his hitboxes are. what https://t.co/2wVMvC7n8p
As a gift for hitting 4000 followers I wanted to do something. Lets just say I'm working on a tutorial on how to deal with this little critter below.
It'll definitely be in depth. Exploring how to deal with her phat as- I-I mean hitboxes. 😀👍🏽
Sixth character poll winner finished!
When your alternate self wants you to have the same fun they had months ago.
Now, Princess Hilda has to deal with her larger hitbox.
naah but what the fuck is this hitboxes man?????*
Bruh, these janky ass hitboxes really out here doing some shit.
Might have to suspend for tournys
Well... That was NOT fun.
I was looking forward to Oxide being a boss in OTR but HOLY CRAP, this boss battle is quite unfair.
He changes his pattern as he pleases, his hitboxes are godlike, your attacks hit when they feel like...
doom eternal update 6.1 fixed the ballista and precision bolt hitbox bug
THE BOULDER IS CONFUSED WHY YOUR HITBOX IS SO DISJOINTED, YET HAS A 2 FRAME STARTUP, AND KILLS AT 50% #NickBrawl
#KOFXI Whip jump frames done.
sm & j.A s8 a10
up A s9/12/15 a3*3
sm & j.B s7 a18
sm & j.C s14 a4+4
up C s16 a3+3
sm & j.D s11/15 a2+2
up D s11 a7
sm E s17 a9
j.E s18 a9
up E s18 a10
screenshots: j.B, up C (both hits), j.E
hitboxes: https://t.co/CdatRnu1U5
These two about to introduce us to a new kind of disjointed hitboxes that will have you asking for a sword character.
"IM SO SICK AND TIRED OF GETTING 0 TO DEATH'D BY SQUIDWARD. ALL HE DOES IS CHAIN THROW INTO GUARANTEED TIPPER! THE HITBOX ON DAIR COVERS THE ENTIRE BLAST ZONE ITS FUCKING BULLSHIT!"
@Zap_God @frydaynitefight GGs! I got a lot of practice on hitbox and got to try a new character, was fun. Good luck with your thumb 👍
#KOFXI Benimaru Frame Data & Hitboxes finished.
Some weird findings:
5A(f): No hurtbox on head F1-4 (not pictured)
5B(c): F3+4 no hurtbox on body
214C: F8-20 head NOT in CH-state
Various moves: tiny head during recovery
https://t.co/D4BkIaVrKA
I want to thank my friend @PADORU16 for the Hitbox art (It was a full commission)
@BreakerBoxx Up air is a very linear move and ends with the hitbox going upwards.
Bair literally arcs from the top to the bottom with this as the ending frame. Makes sense to me and it's easy to avoid this hitbox if you don't want to use it.
Why would you want us to have less options?