Happy Holidays!

1996 LucasArts holiday card by

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Super Star Wars: The Empire Strikes Back (LucasArts/Sculptured Software/JVC,1993): Slave I sprites, recovered by SmithyGCN

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Maniac Mansion: Day of the Tentacle, 1993. LucasArts.

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The Dig (LucasArts, 1995)

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Decided to draw Luke Skywalker for no reason, no reason at all

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Art of Sam & Max: Freelance Police (LucasArts, canceled circa 2004)

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Ok , can you please do Loom next? Complete with all versions (especially EGA), the audio drama, the soundtrack, and a deluxe book of patterns? Please?

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Indiana Jones and the Fate of Atlantis, 1992. LucasArts.

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Monkey Island 2: LeChuck's Revenge, 1991. LucasArts.

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Retrogaming Memory! ❤

Title: Mercenaries: Playground of Destruction
Publisher: LucasArts
Version: PlayStation 2
Year: 2005

Shop: https://t.co/FrCc5PB4ic

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Sam & Max: Hit the Road, 1993. LucasArts.

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Star Wars: Bounty Hunter (LucasArts) was released 18 years ago today on GameCube.

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LIVE 🔴
VIEUX JEU : The Secret of Monkey Island (1990, LucasArts)
https://t.co/gmknTVLoxu

On finit ce soir ?

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One of my favorite characters in Mecha Samurai Empire and Cyber Shogun Revolution is Nori, who's loosely inspired by a good friend who I worked with at LucasArts. She was a brilliant engineer and a mentor to me, so it's very cool to see this fan art by !

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Full Throttle, 1995. LucasArts.

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We now know that one of George Lucas' ideas for the 3rd Star Wars Trilogy was to pair Maul with Darth Talon, a character from the comics.

Here are artworks for a game project canceled around the same time (2011), Maul/Damage/Battle of the Sith Lords (Red Fly Studios/LucasArts).

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Art of Full Throttle: Hell on Wheels (codename, LucasArts, canceled in 2003).

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After Sam and Max being circulated aroundoffices of LucasArts, they were like "Hey, Steve, if these guys are so cool, why don't we make a game about them?" to which I can only assume Steve was like "Hell yea", which is where Sam and Max Hit the Road comes into the scene.

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