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@Seranuelian @Distrbeachboy Ye lmao. But i wanna somethin like these cmon Blizz, gimme more polygons, it's 2020
Then I did what most people do at some point, no way around it: I subdivded the mesh to smooth it out and get a lot of polygons for the next steps!
i think it's safe to say my art style's a shit ton more interesting with thicker, more varied lineart and when my cats look like literal polygons
I redesigned the WINNER lightstick!
While retaining the existing trophy symbol, it is shaped with polygons, and the inner circle logo on the top,
The cradle is a charging method, and the date of debut is engraved to give a feeling of winning trophy.
https://t.co/NsRf5xjKOk
The skinning on her model is pretty bad, it's grabbing some polygons that really shouldn't and makes her suit stretch in weird ways during her animations, more notably, during her hover animation
Some of the characters have their pupils done with polygons instead of textures like Sponge, so when they have to make eye movement, they moved the mesh instead of rotating the eye or even scaled it like in the Industrial Park cutscene
Clear images of the two monsters from my game, just because I feel like sharing something. That spear dude's gonna need some optimization. Way too many polygons on him. I'm also gonna start working on level assets soon to get rid of that boring white test room.
Decided to perform necromancy on an old project from a year ago.
God I'm so rusty pushing polygons around, despite what my handle may imply.
Photo: Polygonal Landscape - Abstract Landscape - Abstract Nature by -
Polygonal Landscape - Abstract Landscape - Abstract Nature
Keywords: abstract trees tree polygonal landscape nature environment background colorful color triangles triangular polygons creative design con…
Photo: Abstract Trees on Abstract Polygonal Landscape by -
Abstract Trees on Abstract Polygonal Landscape
Keywords: abstract trees tree polygonal landscape nature environment background colorful color triangles triangular polygons creative design concept art life living spr…
#mikuredraw made out of polygons💙 It takes me several days just complete this and result is soo gwuudd uwu..
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#HatsuneMiku #HatsuneMikuDraw #redrawchallenge2020 #vocaloid #polygons
it's only been half a year but i made a new torahime with a new design! 49k polygons, tried some different things with noise and colour in freestyle, too. #blender3d #blendernpr
Topology is basically the arrangement of polygons that make up your model. Models are mostly just made of four or three sided polygons. Good topology (to me at least) would be making the best looking model with the fewest unnecessary polygons https://t.co/kaE3MTpb87
Remember this guy? Well he's back with more polygons.
#creaturedesign #gameart #SubstancePainter
@ItzBullzye It basically merges all the polygons into quads
Always messes up the uvs with fortnite models :C
I wouldnt recommend turning tris into quads on em