https://t.co/eV58pyIc2z 8 - Grave.
I wanted to make something creepy and jarring for this. Recently I'd come across some mass Graves found in Greece and it creeper me out enough to work it in.:

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Octransfur 2020
Day 7: Mirror
It can be a bit jarring to look at a mirror and see yourself shift into something more beastly...

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defending colossus: a short thread

YES, colossus was jarring, but it makes sense. Technologically, it fits into the universe: if an entire CITY in this timeline can be mechanized to open and close like a huge flower, a giant robot seems feasible. The design even looks similar!

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Its jarring seeing all of them side by side hvhhj

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my art style is so jarring it's either cute or horror

you already saw it from my OCs too

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Last week at Broken Frontier... Heart Attack Vol. 1: Against the Wall – Kittelsen and Zawadzki Offer a Jarring Glimpse into a World that Hits Close to Home. https://t.co/LemIVYQIw2

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Btw, I found a digital version of The Question comics and some of the coloring on Lady Shiva is very jarring, is like the go from her original colors and then they decide to re-color her and then return to her original color again 😬

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ok i understand the concept of the shellder taking control of the body bc that’s honestly cool as hell. but the eyes are really jarring imo it just looks funky and not in the good way

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I think the choice is like, the 'correct' one for prototyping and starting out but it feels to me that they never moved beyond the default video game rock texture and that feels jarring when you see the cool stylized promo art

in-game its just Bad Skyrim to me

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Drawing people is hard,but objects or places always looks better. Its really annoying,as the styles can look jarring sometimes. TvT

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I like how he can go from Regal to completely unhinged chest thumping head smashing lunatic in two seconds.
Plus he's got a good design so it's not too jarring when it happens.

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The new UIR villain certainly looks, interesting...

I see that you've detracted from your typical character design philosophies with this one. It's a bit jarring, but I guess she still fits.

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Back at it again with some more jojomon, this time with Killer Queen! I had to simplify some aspects of the design or it would have become jarring lol

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Hopefully the idea of thick lines and painted backgrounds doesn't look too jarring.

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Hey Turtle!
Haven't really done much in a while, only have this Abigail from stardew portrait done. I'm still coming back from a pretty long hiatus and it's pretty jarring haha
I'm not as on as i used to but I'm glad to be back.

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I do have some gripes.
The 3D models can be a bit jarring for the monsters (takes getting used to).

While I'm SO happy they got David Lodge to voice the Dragon again like in the game, they over-modulated his voice. He sounds too much like a generic monster as a result.

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WoW pleaseee fix this bug is very jarring lmaooo

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7/10. nice shapes. a simple, minimalistic firestar. a bit jarringly red but it goes well with the cover

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Ah i was thinking abt a game idea i had when originally developing 18782... It was ft a younger Yukio and supernatural based and i planned to have jarring colors for art...maybe one day...!

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Yeah i got a flash of inspiration, quick redesigned the yandere from YanSim 👀 From what I've gathered, the protagonist is currently more of a kuudere--but I want to see her more as a classic yandere, where she's more open and kind-seeming, so it's more jarring when she's killer!

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