画質 高画質

Did anyone say cage crinolines, bonnets, lounge suits, tubular trousers and leather boots?

You're in the right place: the Victorian era! Don't forget to take your parapluie 🌂 and join this important public meeting at the White Hart tavern to make an income tax appeal

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The point is appealing character design. The question of why would they use simplicity in their design. It's not just because its easier to animate (which it is, allowing more movement) it also expresses character effectively and in an appealing way.

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middle school vs now !!!

i finally stopped pretending to be painstakingly innocent and sappy to appeal to people and unleashed my inner fucking gremlin catgirl self ❤ https://t.co/4CgfoEBbkN

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this silly little bitch appeals to me

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We’ve got a fresh review up for Osteoblasts, a skeleton dungeon crawler that’s sure to appeal to those that prefer deep turn-based combat over storytelling 💀 https://t.co/bdoXOmjpn6

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This design desperately wishes it could capture even a fraction of the appeal of Felicia from Darkstalkers https://t.co/fkUrehX2tV

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It's a tie between SS1 and SS4. The former's an iconic classic and its appeal is obvious. The latter is a striking and unique design with loads of personal and lore-based relevance for Goku.

Honorable mention to SS God for being "simple" yet still interesting and distinct.

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First of the tie-ins and whilst I'm not hugely into X-comics this one does have a really cool premise that I can't really sum up in a tweet. Suffice it to say I'll be giving this a look, if only for the amalgamated characters (which is the most appealing aspect of this event tbh)

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Event SR "Harmonics" Shizuka Mogami

Skill: "Resonating Passion" - Flick Act, High Proc Rate, Long Effect Time

Center: "Cool x Passion" - 20% Appeal bonus, 25% Skill Proc bonus (Cool and Passion Idols)

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Event SR "Harmonics" Julia

Skill: "Harmony of the Starry Skies" - Skill Boost, High Proc Rate, Short Effect Time

Center: "Passion x Cool" - 20% Appeal bonus, 15% Life bonus (Passion and Cool Idols)

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Reignited Trilogy and Dawn of the Dragon are the most visually appealing Spyro games

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This cyber link concept I worked on last semester at Brainststorm school . 's Character design class was amazing! I learned a lot about design and appeal.

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idk if anyone had noticed but i'm changing back the way i draw eyes to how i used to in 2016! just because it makes my characters look more appealing idk

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So I watched 's recent reaction to the latest episode of SML , which had to use the human puppets due to a supposed "Cease and Desist" from Nintendo. The biggest complaint Dab made was that their designs are unappealing. Which I agree. So I tried redesigning them.

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although it does make the series' "appeals" to a certain audience all the more obvious...

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Final notes:

Celeste is a masterclass example of what any game should be imo

Fun.

Sure, the definition of fun is very personal to each of us, but Celeste manages to do what few games do and it is appeal to everyone while succeeding in basically every aspect of said appeal

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Have a sad doodle, plz let me appeal to you

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I ended up attempting to draw a cat person thing. I still need a lotta practice with limbs and stuff but I'm kinda happy with it. Decided to experiment with pencil and pastel for this one since I wanted to go for a more dreamlike and simple appeal.

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The thrill of danger is no small part of the appeal for Vee.

In Vee's route, Spire will see more of the working life of the Sunken, and join Vee in the Miasma. What can be found in the depths?

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i'm on board with you with this. the expressions on the recent offical daki aren't nearly as appealing and even with my spending habits my heart wasn't aligned with my wallet. Chris is at her best when she's confident or dorky

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