画質 高画質

From the Old West to Ancient Rome, challenge yourself through the fast-paced pixels Tanzer has to offer. Become the last survivor of an interstellar plague while you crush enemies, grab loot, and transform with transmutational powers.
https://t.co/fNlIPHkZ71

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The whole ITA gang's modern sprites vs their classic sprites. Lotsa glowups in there.
https://t.co/qOTANJ0XOa

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Throwback to this sick intro animation i made

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Meet Jasper and Lucky.
They represent the medium and small hound breeds in our game!

They are only 2 of the 30+ designs we have planned!

Jasper and Lucky are enjoying some nice time outside.

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Screenshot time! Currently working on a microwave cannon. The model and the animations are done. Next I gotta give it prettier effects, and to make enemies pop into a cloud of boiling (and very damaging) gore.

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Muckroot Beast, more like Smugroot Beast

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Although it is more comfortable, drilling other people's walls is not the best way to make friends in Aurora.

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This week I have been tinkering with the arcane dark arts that is Post processing! Not sure about the results...so the tinkering continues!...

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Hey!😄 I continue to deal with the light. What do you think?
RTs and feedback are so helpful and appreciated!😁👍

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Thanks for all the reviews, comments, emails and downloads during our first week on Steam, guys.❤️
I just updates the game with some small fixes and improvements. If you haven't seen it yet, here it is:
🍺👉https://t.co/02HIepjpRz

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This is the Aine's old character sheet, we're working on a new one! :)

Esta es la antigua hoja de personaje de Aine, ¡estamos trabajando en una nueva! :)

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Gonzales reimagined as Nemesis T-Type (One of my fav monsters of all times).

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I finished the second work of my series of pixel interiors 🥳

Which illustration do you like best first or second ?

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General style rework is continuing and even more folks are coming! 🚀

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Challenge him... if you dare
--
彼に挑戦してください...勇気があれば

Thank to for his awesome work!

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The best of my pixelart 2020.
___________________________

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Standard sprites! I made these mainly to make some animations a bit easier as they allow me to quickly swap out body parts at certain angles when needed.

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