画質 高画質

✏Unos dibujos de mi oc con estilos diferentes de series de televisión/Internet y artistas que me inspiraron a llegar a convertirme en una artista y poder diseñar mi estilo definitivo (actualmente)✏

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Hahaha the pixel converter is so fun.
They almost look like the original piece but with a different feel.
They now look like some 80s fighter game of some sort. 🤣🤣🤣🤣

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How to convert Normal maps to Geometry in

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also did some in a 8 to 16-bit converter!! the atari one is my fav i think tho

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messing around in a atari/commodore 64 converter

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I tried the pixel art converter :D makes me want to try real pixel art

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Tu yo del pasado mirando en lo que te has convertido 👦🤜

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It's actually really cool how it converted the bit of blur on the Charles one

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heeehee....pixel art converter

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Valrian Jet - The plates have propellants that help to potentiate the attacks with speed and to fly

Spectral Bite - Energy converted to mandibule, increases the distance of the bite

Energy weapons - weapons created with energy

Invisibility - Can become invisible

(3/6)

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more pixel art converter stuff 🕺

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tried out the pixel art converter 🧍

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my art doesn't seem to work very well with the pixelart converter kdhdjdhdhdhhd,,, i swear poo is the only good one with no missing parts.... but hey :00 this is still very neat!! 💖💞

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I had to try the pixel converter thing and these turned out kinda cute 🥺

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I tried the Pixel art converter and it's was fun.👀

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Now that twitter has stopped shitting itself have some Bibo+ WIP. Converting this babe over to it. I will also include a version with the in game skirt. Might also do a caster version since I like the sleeves.

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Idk why the image converted so horribly in my opinion.

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This pixel art converter app is neat (def doesn't work on some of my pieces tho lol)

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Hopping onto the pixel converter bandwagon because... some of these actually look pretty nice...

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Learnt yesterday that Blender has the ability to convert svg vector images into 3D meshes so had a play. I can see this being a very useful function, though I will have to learn how to properly clean up the curves and meshes if I were to do it again.

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