画質 高画質

✨ DAY 19 ✨ Spoopy Bloodhound! Went for a different approach with linework and textures for some change yee yee! 😛

https://t.co/TcIqXjVqnH

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Decided to remake his little info thing, I kind of hated the first. Alot. This was also kind of me just playing with the brush textures haha

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Marsala's visage has a new top now, I've added her jewelry and did some more texture work/corrections on her body. Now, I just need to work on her hair and then it will be time to create a new art piece. 💜

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Details and texture ✨

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I've done some retopology on the main part and made some textures to go with it, I think I'll continue making the base platform and maybe a brazier fire pit as a way to keep up the practice. :):)

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So, mixing together the size and duller skin tone of the Dakh with the skin texture (not pictured here bc old art) and longer tendrils of the Bid'ha. Working on another drawing of him right now, bc I feel like drawing today.

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I tried to paint this shiny texture and I like it?😳 aaaaaaahh I will correct some details but this is the first time I try to do it! https://t.co/fzksI9HOwM

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I had an anthro body mesh I sculpted REALLY hard into a new shape and tacked on some other hands from a different model I made a while ago! then I didn't need to do acutak UV packing and texturing stuff since it's all flat colors. this is the texture:

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💕🐰 progress 🐰💕

This emote is from when I was in a super experimental textured phase haha. I’d lovee to revisit it with my smoother style soon!

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closeups! I had a lot of fun working on the texture here, and wanted to make something similar to opal :)

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for sure, this one also doesn't have texture
always nice to see the brush work so clearly

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Did a lil experiment with texture last night

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Raw sculpt. Lighting and textures are all hand painted in to get it as close to the original illustration as possible.

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collage / texture / typography /

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I don't know who needs to hear this but... If you're texture painting in SAVE YOUR TEXTURE IMAGES BEFORE SAVING YOUR FILE OR YOU'LL LOSE EVERYTHING.

brought to u by this dumb ass who did exactly that.😭

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hey G, I've been struggling to create any new art for a few months now but your work has really motivated me to get back to it, I'm a big fan of the textures you use. Wanted to say thanks and show you what I finished today

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The shader is delegated by data from three virtually generated textures. Texture one and two are created once on initialisation by the same algorithm to add structural and color data in two different versions.

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