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@PlumeDude @Sonic_Hedgeblog You just gotta go to options>controls>play style and set the play style to simple, that should fix it, and if you wanna know my mapping, I have jump mapped to the A button, spin mapped to B and move camera left/right with the bumpers (You can also control cam with second stick)
UV mapped the sword tonight; still have to make slight adjustments to it, but it's nearly ready to be thrown into substance painter. Gotta say, working on the geometry of this model has been a fun challenge so far!
Right okay so I mapped out the face and found out that things were uneven. Thankfully my friends pointed it out before I could do a finished version of it so i'm gonna be trying to work on it
At least I think I mapped the layout of the piece today T.T
Chris @NotSoLittleC, one of our VFX artists, has been creating these snakey vine bois.
It's rigged and animated in Maya. He modelled some long boi vines, mapped their skeleton to a curve, and then animated the curve so that the skeleton follows along. Fantastic.
Got the flowers lined, next is the glass shards under the skull!
Also mapped out the colors and such, just to see how it's gunna look...and my gosh has it made me that much more excited to eventually put it on my skin! 💜
I made more super bootleg Grand Mapper countryballs...
Did I mention @real_ankhor ‘s competition is aight? It is.
After weeks of no progress or signs of going anywhere, I still resume on my 3D work. Here's my main #originalcharacter Gambu already textured. Some attaching will be needed. Not UV mapped yet. #3dmodeling #render #rendering #texture
kinda sucks but ill have to do this
prices should be fairly cheap compared to big commissioning places because im not a very expressive mapper, keep that in mind as well since i struggle to map some styles
Featured Art of the Day: "1950 Ford Mapped". Buy it at: https://t.co/JNmLU8iaEd
we're super excited to welcome @ginkiha aboard as our latest Featured Artist!
28 rhythm gaming classics now available, including Oriens, EOS, and more, plus some modern features from the minds of the Mappers' Guild!
check it all out:
https://t.co/K9XkOPBOOY
The idea is to practice on transitions between environments within the same level set. Free chr space in the bg table: 1.5k (about 100+ tiles). Enough to switch out a a quarter block with a proper mapper. Maybe some tileswap animated streams and fog borders? We'll see!
we're proud to welcome @sound_souler aboard as our latest Featured Artist!
19 amazing new tracks available NOW, featuring preview maps from the ever-talented Mappers' Guild!
check it out:
https://t.co/53h6ts6ykB
@healercrepe people who play megaman X/Zero games with the dash button mapped to the face buttons
not unmapped, so this is just lighting + depth outlines. just wanted to see how she looked