This isn't just any apocalypse, this is Mega Apocalypse! Simon Nicol ups the technical ante in this Crazy Comets sequel with 5 channels of sound! Who knew the SID had it in it!? ZttP ep66 is out now!

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VIGILANTE: In 1988 a lone hero took to the streets in order to defeat an evil street gang. A superb arcade beat 'em up from Irem this also got ported to several home formats, did you ever clean up downtown New York City?

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Resolvi fazer outra arte de stranger things com as cores do C64 kkkkkk agora chega, espero que gostem :)

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My Favourite C64 Coders No.48

Peter Baron

Peter wasn’t prolific, but what he lacked in quantity, he made up for in quality. C64 Salamander is awesome, & Myth: History in the Making is one of the finest platformers of the 80s & both were massive 94% ZZAP! Sizzlers. A class act.

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Bad Cat (1987)

Published by Rainbow Arts
Developed by Hans Ippisch

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The Great Wave off Kanagawa
Katsushika Hokusai

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20% DISCOUNT at 6581 Records until Monday 6th June at midnight.
Use code Jubilee20 and save 20% at the checkout on all products.
Reformation 1 to 5 Vinyls.
Last Ninja 1 & 2.

https://t.co/V1NVFZt4ag

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ROADBLASTERS: In 1988 Amstrad CPC gamers drove an armed car in 50 dangerous races. A port of the classic 1987 Atari arcade game from U.S. Gold this also came to many other formats, did you ever avoid oil slicks?

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My Favourite C64 Coders No.49

Mike Singleton

The C64 wasn’t Mike’s main machine but I couldn’t do a list of great 80s coders without mentioning him. He had a hand in the C64 conversions of Lords of Midnight & Doomdark’s Revenge and co-coded Quake Minus One. RIP Mike. A genius.

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My Favourite C64 Coders No.50

Tony Pomfret

In just two years, Tony put his stamp on the C64 games world by coding six titles for the old breadbin. Hysteria for Software Projects, Mikie for Imagine & Firefly & Hunchback II: Quasimodo's Revenge for Ocean are my three favourites.

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37 years ago this month:
4 fabulous games advertised in
ZZAP!64 Issue 2
In June, 1985

1985 is my favourite year for C64 games 😃👍
https://t.co/h4GvtoI6Jt

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My Favourite C64 Coders No.53

Richard Darling

The Darling Brothers made 16 games between them for the C64. Richard was the most prolific and worked on some of the Commie’s best budget titles including BMX Simulator, Pro BMX Simulator, Chiller, Master of Magic & Spellbound.

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Graphics never got any better than the trees in Winter Games on Commodore 64!

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My Fave C64 Coders No.55

Marc Dawson

Marc started out at Imagine, making BC Bill in 1984 before moving to Thor in 85 & coding the quirky Stairways. Staying in the Liverpool area, he then worked at Odin where he authored Hypa-Ball & the excellent Mission AD & Robin of the Wood.

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My Favourite C64 Coders No.56

Simon Nicol

Simon’s first C64 game was TLL (Tornado Low Level) for Ocean. After that, he made Martech's superb shoot ‘em ups Crazy Comets and Mega Apocalypse before signing off with Back to the Future III for Image Works in 1991.

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Way of the Exploding Fist demo mode (C64)

[just because I'm having fun making gif's today] 😁

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