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Another very quick but worthwhile use of the mirroring tools & volumetric brushes in #TiltBrush … Darkstalkers is one of my favorite fighting game franchises & Jon Talbain was my favorite character in the game.
https://t.co/PZp1ols9am
Enjoyed trying out some new brushes in an update to #TiltBrush and I’ve got to say I’m impressed with some of their volumetric ones they have implemented…
Here we have a behemoth from Final Fantasy showcasing my experimenting with some of new features.
https://t.co/4DGrOFUIU9
Only this painting by #BeaverHall artist Darrell Morrisey has been found. Where are the others? "Landscape" n.d. (possibly Pointe-Calumet, Quebec). #TheBeaverHalGroupandItsLegacy p.58.
Painting in Colour with Volumetric Lighting #c4d #cinema4d https://t.co/ILc8KK7H8s @maxon3d
This is lovely by @studiotstella on one of my favorite #SidneyLumet films. I happened to write about it here: https://t.co/RDKh3N6pmv
The wooden house is a little more rustic now. Trying out some effects with #Blender3d volumetric light in a night scene. How do you like it? 🙂
#gamedev #indiegames #indiedev
My poster for “The Pawnbroker” - 1964 by #SidneyLumet #RodSteiger #QuincyJones
今日の寝る前のお絵描き投下は…
まるめさん@malumetoiimasuさんに触発されて、以前に描いたセクシーラムちゃん💕
#うる星やつら #ラムちゃん #UruseiYatsura #DailyLum
Working on blocking out the waterfall material and any other major scene FX I need, the volumetric fog helps a lot in establishing the mood. Also I added some basic animation to the flat water material. #gameart #ue4 #madeinunreal #gamedev #environmentart
Volumetric fog out of image planes inside of Fusion.
All geometry exported as alembic from Maya to Fusion for matte purpose.
https://t.co/GGa2UtgbJu
#makingof #cgi #render #it #maya #mainframe #mash #vray #compositing #animation #alembic #vfx #stephenking #breakdown #substance
Bringing the first #lowpoly scene I did a few years ago into #Blender3d's upcoming realtime renderer Eevee and "remastering" it a bit, adding more details and making it a night scene. Fun to play with volumetric light! #screenshotsaturday #b3d #gameart @polycount #Eevee #gamedev
How do you calculate volumetric shadows in real time? Hear from #GoogleSpotlightStories's Cassidy Curtis: https://t.co/9MsNCDoeqM
Only one more Sunday til Christmas Eve. This week we're looking to Allumette as an example. Take what you don't need and give it away to your neighbour!
Implemented new Volumetric Light System,fixed few technical issues, getting close to demo build for closed tests. Also working on new weapon
Visionnage du court métrage allumette sur #PSVR. Je veux plus jamais enlever mon casque. 🖤
volumetric lighting and reflection practice in #cinema4d and #photoshop
The amazing poster for #NancyBuirski’s fantastic tribute “By Sidney Lumet” by @midmarauder