Today and tomorrow we're running our last big playtest of 2021. Super proud of what our team has built in less than a year. Equally proud of how we're building it - moving fast, staying scrappy and with our community from day one. Come check it out! https://t.co/H68yHFVJUz

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[🎨NEW ART!] — With our last big playtest of the year coming THIS Thurs+Friday [📣SIGNUPS STILL OPEN!] — I asked our founders & devs for their thoughts on playtesting so early and often with real players.

We love our community and wouldn't be here without them: a thread! [1/x]

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Translation progress on Hina-chan's Big Trade is at about 70% or so, I'd say. There's still proofreading, editing, and playtesting to be done afterwards, but the translation is definitely the beefiest part of the process here, so I'd say things are going pretty smoothly.

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ONE WEEK 📣! Until our 2-day, end of year Loki playtest (Nov18+19). Check out our new hero concepts, play in our day 2 competition to get your name IN the game, and see how far Loki has evolved.

We still welcome new signups and referrals. See you there!

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Last night I got to playtest a new game by , Xenolanguage!

With three other players, we created an engaging story about language, academia, the consequences of selfishness, and the vulnerability of honesty. I'm still thinking about this game 💙

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New artwork for the Shadowdancer for BEACON! Also V1.05 of the playtest is now available.
New artwork by .

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how am i supposed to explain that my barebones idol knowledge has been almost exclusively gained via playtesting 's IDOL and killing idols off

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Thanks
for your version of the great Nojellian warriors 💪 Play with them on our free Steam Playtest at: https://t.co/tIkw3VVagg

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Oh snap! It gets even better! did character art for the playtest.

This looks waaaay too impressive for something that was seemingly done for teh lulz.

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Join us on Kickstarter at the link above, and join the playtest party today in our new Facebook group—Unlimited Realmwalkers! 🧙 ⁣

https://t.co/NOiNDSp44I

Not on Facebook? Let us know! We're happy to send out playtest content no matter where you call home here on the web.

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I've been playtesting grappling rules in Bhakashal. My groups have discovered that grappling is an alternative to killing everything that opposes them. It's also something that makes "mobs" deadly, 0-level fighters are NBD until a group of them swarms you and drags you down...

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Hey there!
Work continues on making a playtest manual for Wyrmlings.

In the meantime, enjoy this updated art of Averjoy - the inventive and creative genius of the Wyrmling Brigade!

If you want to stay apprised, give us a follow😊

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A quiet moment at the end of the world

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We're looking for Italian and German playtesters to play through Nobody Saves the World! You'll get paid for your time + a free copy of the game when it launches + your name in the credits. Email us at playtesting.com if you're interested (or know someone who is)!

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Save the date for our last BIG playtest of the year!💐Running November 18 + 19 from 6pm to 9pm PT.

Loki has evolved a LOT since our last big test, and we'd love to show what's new. Taking lots of signups for this one, so hit up https://t.co/xpgUjVNDTx and we'll see you there!

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Hey DEGENS!!! 📣

We’re HYPED to announce that our Alpha PlayTest is launching tomorrow, October 25th, before 12 noon PST! 🎮 🎈

If you signed up before the window closed… you’re in! 🎉

Please check the Announcements in our Discord to see if your address is whitelisted!

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