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Today and tomorrow we're running our last big playtest of 2021. Super proud of what our team has built in less than a year. Equally proud of how we're building it - moving fast, staying scrappy and with our community from day one. Come check it out! https://t.co/H68yHFVJUz
[🎨NEW ART!] — With our last big playtest of the year coming THIS Thurs+Friday [📣SIGNUPS STILL OPEN!] — I asked our founders & devs for their thoughts on playtesting so early and often with real players.
We love our community and wouldn't be here without them: a thread! [1/x]
Translation progress on Hina-chan's Big Trade is at about 70% or so, I'd say. There's still proofreading, editing, and playtesting to be done afterwards, but the translation is definitely the beefiest part of the process here, so I'd say things are going pretty smoothly.
👽Have you already played I'm Not Jelly? Join our Playtest here: https://t.co/GfZSRiNjvT
#screenshotsaturday #videogames #indiegame #gamedev
ONE WEEK 📣! Until our 2-day, end of year Loki playtest (Nov18+19). Check out our new hero concepts, play in our day 2 competition to get your name IN the game, and see how far Loki has evolved.
We still welcome new signups and referrals. See you there!
Last night I got to playtest a new game by @thornygames, Xenolanguage!
With three other players, we created an engaging story about language, academia, the consequences of selfishness, and the vulnerability of honesty. I'm still thinking about this game 💙
New artwork for the Shadowdancer for BEACON! Also V1.05 of the playtest is now available.
New artwork by @cosmixian.
how am i supposed to explain that my barebones idol knowledge has been almost exclusively gained via playtesting @SweetCyanid3's IDOL and killing idols off
Thanks
@Rawder_Beoluve for your version of the great Nojellian warriors 💪 Play with them on our free Steam Playtest at: https://t.co/tIkw3VVagg #fanartfriday #fridayfeeling #gamedev #indiegame
@kipplekipp @rmbananas Oh snap! It gets even better! @togidemi did character art for the playtest.
This looks waaaay too impressive for something that was seemingly done for teh lulz.
Join us on Kickstarter at the link above, and join the playtest party today in our new Facebook group—Unlimited Realmwalkers! 🧙
https://t.co/NOiNDSp44I
Not on Facebook? Let us know! We're happy to send out playtest content no matter where you call home here on the web. #dnd
I've been playtesting grappling rules in Bhakashal. My groups have discovered that grappling is an alternative to killing everything that opposes them. It's also something that makes "mobs" deadly, 0-level fighters are NBD until a group of them swarms you and drags you down...
@chelslarsonart Hey there!
Work continues on making a playtest manual for Wyrmlings.
In the meantime, enjoy this updated art of Averjoy - the inventive and creative genius of the Wyrmling Brigade!
If you want to stay apprised, give us a follow😊
We're looking for Italian and German playtesters to play through Nobody Saves the World! You'll get paid for your time + a free copy of the game when it launches + your name in the credits. Email us at playtesting@drinkboxstudios.com if you're interested (or know someone who is)!
Save the date for our last BIG playtest of the year!💐Running November 18 + 19 from 6pm to 9pm PT.
Loki has evolved a LOT since our last big test, and we'd love to show what's new. Taking lots of signups for this one, so hit up https://t.co/xpgUjVNDTx and we'll see you there!
Hey DEGENS!!! 📣
We’re HYPED to announce that our Alpha PlayTest is launching tomorrow, October 25th, before 12 noon PST! 🎮 🎈
If you signed up before the window closed… you’re in! 🎉
Please check the Announcements in our Discord to see if your address is whitelisted!