The colours may be similar however the overall style is different. Azuki is smoother, whereas Muri uses harsh contrasting shading style. I personally prefer Azuki art better but to say one is a copy of other isn't right. Roadmap, delivery and ecosystem of Muri is also strong.

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Second, but certainly not least, we have some steppies, featuring Rae's sick kicks! Also trying out a new stomping effect on impact! Transparency doesn't transfer over well, but I have a plan for future emotes to allow a smoother fade-out.

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🎪It might be a bit late in the day BUT I HAVE GOOD NEWS!!!🦋
Tomorrow I will be playing Tick Tock: A Tale for Two, a co-op puzzle game, with my friend ! Let's see who has the smoothest brain out of the two!

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It hasn't fully hit me yet but I've finally acquired my Honoraries cryptopunk match... give me another 2 months inside and we'll be identical.

Big shoutout to for the smoothest deal

Excited to build the future as a fam

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(I need to smoothen my studio pen) Dr Wahwee and Dr Eggface havin a blast, I also couldn’t leave Wily without some of his minions.

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Made his reference sheet smoother and cleaner hehe

Also for height comparison with other Chelseas canon characters in this au 👏

((Yes hes oc)) https://t.co/dOHKzSBo01

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Happy to announce our partnership with pro dev team 🎉 This will ensure you'll have the smoothest minting experience!

To celebrate we're giving away:
🏆 2 x NFT 🏆
💵 1 x $100 💵

Like + RT + Tag Friends!

72H⏰

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this one is glizzy and looking back i think i kind of did a "modern smoother but less beloved pokemon generation" thing here

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Running 🏃🏃🏃
Trying Animation a bit more. I like it so far. What do you think? Could probably be a bit smoother 🤔

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- 02 Surfer 🏄‍♂️
Our current state in the cooperation with Ping. (WIP)

Status:
- Colours are final
- Vortex animation is much smoother now

https://t.co/Kfhfcqwp8S

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Inscryption, i finally smoothened the edges, now i think it's good, only lighting left to do.

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Boom headshots. Now that I have an on screen display tablet I feel like my workflow has become so much smoother!

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HELL YEAH A STUDY ARTWORK POG!

Originally I wanted to focus more on the light/shadowing part, but I just messed around with my art program and tried to smoothen my current workflow lel Maybe I exabberated a bit

Angel, from Dark Souls 3, The Ringed City DLC

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2011 - 2022..

A major clear of jump in skill, yet, what bothers me is that why is it still as hard and taxing on me to draw today like it use to be back then? I thought it would get easier and smoother. But here I am, struguling to draw again because I hit a wall.

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The gengar illustration looks like it’d fit in a Kazuo Umezu joint. Love that kabutops just shredding a regular-ass prehistoric fish.

I’ll always have a deep love for this unstandardized era of pokemon. Rough edges yet to be smoothed by being the biggest franchise in the world.

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heres an old example of the last time i used it in college & ignoring the errors and minor color edit with it [cuz i made this in 2013] i used a mixture of opaque and transparency here. the thicker it is, the streakier, i'd say- but i'm sure theres ways to make it smoother, 4/

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Thank you, the lines here are to replicate toru nakayama style of the megaman zero art. I’ve done much smoother lines before (see below, but bough it was only half way done) but I was going for that raw chaotic look on this one

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Smoothed skeleton appears

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The sculptural work of Beth Cavener is so fluid and the forms flow and squish in such a natural and pleasing way. The unsmoothed finish makes the sculptures look like paintings with brush strokes.

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