//=time() ?>
The 3D work continues and we are pushing hard on the textures for each of your NFTs 👀
Don't forget that the 5.000 Strangers, will have their avatars in full body and 3D, ready to use in any type of metaverse ⚡️
You are not ready for what’s coming ⚒
RT & ♥️ to win some $EGLD
#Eviternity by @Dragonfly_Doom may technically just be a MegaWAD of DOOM 2, but with all-new textures, music, enemies, etc. I consider it to be it's own game, much like Final DOOM. Since it's become my absolute favorite #DOOM, I think I'll go ahead and call it my 2019 GotY
just finished building out a texture hud and it works on the first test
Tried out some new brushes but I like how this one looks LOL looks a lot like my other one but i guess i just like these textures xD
Get off my lawn!
#Minecraft #minecraftart #Pixel #pixelart #aseprite #Texturepack #textures #ドット絵
@ThisIsRadinsky Hoi, am Tori! Im TransNonbinary, disabled, a furry & a full-time content creator!
I do model retextures, ref sheets, YCHs, adoptables, emotes/stickers, & more!
My queue is empty! I can start literally right now!
https://t.co/TedFFX5pAW
@hanflower_mary I love the texture of your art! Thank you for the artshare 💛
Get the look of using real watercolor on paper with the Watercolor group of the Brush tool. Broaden your range of expression by learning how to adjust your brush's shape, texture, and other details. Check out this tutorial to become a watercolor pro!
https://t.co/CDl7f1HfqY
I have been playing around with a new ballpoint pen brush and wanted to experiment with my inking. Decided to do a primarily inked piece with textured flats, instead of full rendering.
#art #knight #fantasy #fantasyart
And self vision as pre-digital touch and after. First version is cut off pieces of physical paintings. I like to create a traditional textured aesthetic with my art, hope you enjoyed as much as I am.
add_library("PixelFlow")
N=400
size(400,400,P2D)
F=DwFluid2D(DwPixelFlow(this),N,N,2)
for _ in "#つぶやきProcessing"*9:F.update();[F.addTemperature(i,1,4,2+(i%3.9)*i/N)for i in range(N)]
F.renderFluidTextures(g,1)
for i in range(N*N):set(i/N,i%N,[-6**3,-23**6][get(i/N,i%N)>-1e5])
- messy sketch
- lineart (black on top, orange below)
- base colors
- render (includes details and lighting)
- overlay gradient colors?
- color dodge (make the lighting pop if overlay isn't enough)
Bonus! Add textures if needed :D https://t.co/bbGM9VLktn
#b3d #stablediffusion #DreamTexture Geometry Nodes squid procedural — >some mask and helmet creature