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As for character? Heavy inspiration from Abec and Adachi's art style is definitely necessary and could easily be implemented into full 3D models. Think how BoTW has fully made models but with art styles from SAO

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First thing we'll discuss is map and world base. So SAO is an insanely Open World game where everything is able to be climbed on and explored. In my opinion the world style that fits almost PERFECTLY is BoTW, where everything is capable of being explored/climbed on.

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It's 5th botw anniversary month🎂🎉🥳 have a nice March!

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i think i figured out what the weird construct in the botw2 trailer is suposed to be- it's a LIZARD (with fun earrings)

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hateno cooking (just a doodle) 🥘

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Breath of the Horizons

A commission for

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I like to revisit Zora's Domain for the scenery ☺️

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One more for the 🌰 This little guy is based off of an oak leaf. 🌳💚 He's my last one for the collab... Thank you, ! Can't wait to see everyone together ✨ https://t.co/H5BZ2ipYsr

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My favorite of this pre-order batch, the Triforce pin is up in the store! Please share if you can!



https://t.co/wvF67ZeiRw

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My new Gerudo Link pin is up for pre-order! So excited to use a new effect on this one. Please share if you can!



https://t.co/wvF67ZeiRw

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Zelink pins are now up for pre-order! Please share if you can!



https://t.co/wvF67ZeiRw

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[ botw au / ocs] someone get that guy some water

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I dont wanna call it but botw2 might get delayed bc of all the big releases this year... HhHHHh fuck

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