画質 高画質

🤫🤫 shhh... they're resting...

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You can program an automated sequence of moves to execute when encountering a specific type of obstacle/creature. But I never used it. I preferred to control Floyd manually. But there's just not enough to do to keep it interesting. But it looks good. I wanted to enjoy it more. 🤔

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DONT RT but i think this is interesting. 2013 -> 2016 -> 2020

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I'm drawing Midori's redesign because her design is so lackluster compared to Panda's. It won't be too different but it will definitely be more interesting.

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It comes down to which one i find super interesting. My favorite female legionnaire would probably be shrinking violet from the Reboot era, or LeViathan

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Heyy I’m Wowza and I’m just a digital artist trying my best. I try to draw as often as I can, I like painting expressive portraits, mostly of female characters but I also try to keep my work diverse and interesting.

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Decided to do my own take on the Had to go with my best girl. This was a lot of fun, though I never do backgrounds or lighting or anything interesting.

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Some bestiary entries from 2013. I'll post more about the Repto-Humanoids soon. Even though they're effectively irrelevant to the setting, they're kind of interesting.

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in.teresting... posting quick before I hate it

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Looking at the illustrations I've done during these past couple of weeks have been... interesting. Consistency? Who needs that anyways?

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So cool, my mage would probably find her magical knowledge interesting. He too has draconic features, but that's because of magic infusion.

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*shrugs* Tada... manage to draw soooo that helps!
Still tryin few new digital art tricks to make drawing more interesting... but it looks pretty fun... so yay

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Title: When will we escape this Earth..? || Time: 2 hrs. || A fairly experimental piece, wanted to add in hatching in some way that looked interesting.

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They say Xion's Unborn form is inspired by Guyver, so on one of the times I played Bloody Roar 3 as him... I noticed something interesting.

The Unborn's color schemes? Very similar to the Guyver Units' colors in the OVA I used to watch.

Guyver I:

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Ahah ur aspec I'm aspec inchresting...

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concept is interesting. 's "crowd-brawler" combines beat-em up mechanics with the unit management of a strategy game. Although it's visually appealling, playing it feels clunky and sluggish. For a game about socialism, a price of $15 really is too much!

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