//=time() ?>
Model illustration processing Video link below
#illustration #characterdesign #Illustrator #Digitalart #Fashion #fashionillustration #digitalartist
https://t.co/pR4h0alcjD
#つぶやきProcessing float x,y,n=random(30);
void setup(){size(900,900);stroke(#cda37a,60);noFill();blendMode(SUBTRACT);}
void draw(){strokeWeight(noise(n)*2+0.5);push();translate(450,450);rotate(noise(n+0.1)*2*PI);x=noise(n)*800;y=noise(3*n)*800;ellipse(0,0,x,y);pop();n+=0.005;}
These images are
royalty free illustrations
you can use freely!!☺️💗
フリー素材です☺️💗
👇️Click here for other images👇️
https://t.co/xQnyDnpvxn
Image cropping⭕
Image processing⭕
Malicious image processing😈❌
Please feel free to use it🤗✨
#ORβIT #EαRTH #ORBITUNION
For you perusal the cover to #dark #comic Issue No.25, via #generative #processing sketch
Algorithmic Cutie #06
|イラストまとめ→ https://t.co/36egOoqecZ / #Processing #generativeart
New guilty gear looking awesome! <3 Some really cool designs back in action again. Got me buzzing to draw some and here's a rough sketch of May. Still in processing ;) #GuiltyGearStrive #may #GuiltyGear #TooHotToHandle #anime #AnimeGirl
#つぶやきProcessing #つぶやきGLSL #dailycodingchallenge 18日目、(文字数が)つらい!
size(720,720,P2D);f=open("a","w");f.write("#define f(a)cos(a.zyy+sin(a*a.zxy))\nvoid main(){gl_FragColor=vec4(f(f(f((7.2-gl_FragCoord.yxy/50+vec3(4,0,4))))),1);}");f.close();filter(loadShader("a"))
#processing #generative #creativecoding #digitalart
circle packing + shapes
Toby's fractal of the day. #fractals #fractalOfTheDay #dailyArt #generativeArt #computerArt #digitalArt #art #Processing #creativeCoding
【今日プラ:20分】
キャラ:日向 縁
作品名:ゆゆ式
所属:情報処理部
【情報処理】
・元の情報から計算により加工・抽出などを行い、別の形の情報を得る手続き(処理)のこと。
・日本語としてはInformation Processingの(直)訳として使われ始めた語である。
Toby's fractal of the day. #fractals #fractalOfTheDay #dailyArt #generativeArt #computerArt #digitalArt #art #Processing #creativeCoding
Episode 25 is up! We're back to X with vol 6--and you better buckle up. Our favorite boys are back in town, Kamui's actually processing his emotions, and something seems a little wrong with Fuuma...
https://t.co/saL91a55ZL
#clamp #x
request processing......
Why do I always make things so complicated~
tried some shaders I got in Unity and have played with post-processing
Zeta Chibi
Modeled by: Mjchele
https://t.co/5yz8VkTKtU
https://t.co/oFTipXZoov