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He first gets a hitbox on his body then the projectile show up.
He loses all his invul a bit before the mirror comes out.
Notice he still got a throwbox so you can throw him during the startup.
Move is also very slow.
Mirror/Mirror(projectile)
He's no longer counter hit state during hammerfall break. Still won't forgive them for Pot Buster's murder
214S/Hammerfall (moving)/Hammerfall (hitbox)/Hammerfall(Break)
First active frame of 236H only hit in front. The ones after hit all around him. No change to the hitbox whether he crossup or not
BtD/236S/236H(First active frame)/236H(Last active frames)
Megalovania hurtbox appear near the last recovery frames.
There is no hitbox somehow on the wave at the start.
After the kick, Fortissimo doesn't have invul anymore.
Megalovania/Fortissimo (1)/Fortissimo (explosion)
Hitbox of 214P always the same
236S and 236H have the same hitboxes/hurtboxes
214P/214K/236S(before active frames)/236S
Millia hitbox thread
#GGST_MI
5P/2P/6P(first active frames)/6P(last active frame)
Only character so far whose 6P upper hutbox invul doesn't go all the way ?
Hitbox of 632146H remains roughly the same but he gets a hurtbox quickly after. Very short invul.
623S(1)/623S(2)/632146H (First active frame)/632146H afterwards.
Keep in mind the hitbox viewer doesn't take into account the swords hitbox. But you can have an idea of the hurtbox and the swordless hitbox.
5H/2H/6H/jH
The first part of Orca super don't have a hitbox. Probably on its own model instead of May.
623K/236236S/Orca super
46S and H have the same hitbox. Ball explosion of 214P doesn't have a hitbox
46S/3K/j2H/214P
There is no hitbox somehow on the second hit of Tyrant rave and 214214H. Prob a bug from the viewer
41236H/Tyrant (1)/Tyrant (2)/214214H
623S and 623H(1) have exactly the same hitbox. It looks like to clean hit with 623H(2), you need to hit where the 2 hitboxes overlap ?
214K, 214[K] and the air versions have the same hitbox.
jH/623S/623H(2)/214K