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The American cover artwork for ‘Kid Chameleon’.
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Some of the enemies from ‘Golden Axe’ on the Sega Megadrive.
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Super Deformed Kuroko, from @SNKPofficial’s ‘Nettou Samurai Spirits‘ ie; ‘Samurai Shodown’ for the Game Boy.
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Super Deformed Nakoruru, from @SNKPofficial’s ‘Nettou Samurai Spirits‘ ie; ‘Samurai Shodown’ for the Game Boy.
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Sonic finding where the energy is coming from, from the recently unearthed book ‘Energie Verwenden Statt Verschwende’, in which Sonic help people to conserve energy in Austria.
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Sonic realizes he’s not a Human, he’s a Hedgehog! From Fleetway’s ‘Sonic The Comic’ #17.
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Wallpaper found on the disc of ‘Sonic Jam’ on the Sega Saturn.
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Some of the enemies from ‘Balloon Kid’ on the Game Boy.
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Some of the enemies from ‘Balloon Kid’ on the Game Boy.
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The Metallix on the attack, from the ‘Sonic The Comic’ story 'Knuckles: Total Chaotix’
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Japan vs American artwork of Sonic & Tails from ‘Sonic 2′.
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From the low color Mega CD version of the Sonic CD opening.
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A pin-up of Super Sonic, from Archie’s ‘Sonic The Hedgehog’ #4.
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Concept artwork for Shadow The Hedgehog for ‘Sonic Adventure 2′.
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Shou watching fire in ‘Burning Rangers’. The game uses some additional tricks to allow for transparencies for fire, which the Sega Saturn was not very capable of doing (note Shou’s shadow)
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Higher resolution sprite artwork of classic Sonic, found within the 1996 PC version of ‘Sonic CD’ in the “Omake” folder.
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Sonic artwork panels from the credits sequence of ‘Sonic Shuffle’.
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The Metal Sonic figurine released by First4Figures.
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Comparison between the player select screen for ‘Sonic Chaos’ - top being the Game Gear version, bottom being the Master System version.
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