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My Favourite C64 Coders No.61
Robert Steggles
As a kid I was too young & impatient to appreciate adventures but I was always impressed by Magnetic Scrolls' titles. Robert worked on Corruption, Fish, The Pawn & Guild of Thieves, by all accounts, 4 of the 80s greatest adventures.
Although hit with issues, a sequel to Rubicon was planned for release on C64 and Amiga. Initial concepts and artwork was started, but for reasons as yet unknown the game was cancelled. A very early C64 prototype was however added to the GTW archives.
https://t.co/nXcdVlfgFS
@stewie55uk @superjude81 @swooper_d @heaaaps @16bitnostalgia @8BitBoyUK @ColonelFalcon @BudgetNostalgia @The_Top_Loader @stevecourtney79 uhhh i Wont that Tiny Toons one Plies :D
& i use to Play Wolf on My #C64,C :D
was Fun :D
Hop u have/Had Fun Playing them :D
Me i be Playing my #Switch today :D
i ben Neglecting the Por ting lately :)
Playing Balloon Kid #GB on my #GBA #SP :D
Fabulous new art on the #Commodore64 #C64
Super Oswald (In-browser, C64, 1990) https://t.co/8BQ166mgVe
Controls: space at crackscreen, Y or N at trainer screen, F1 then numpad 0 to start, numpad 84620 in-game.
#PETSCII #C64 #COMMODORE64 #GRAPHICS
"Valérian et Laureline" by Worrior1 (2022)
@Worrior110
"Shattered Harmony". Entry for the Datastorm 2011 Amiga-graphics compo, placed 1st. 64 colours, 320x256 pixels.
1st #pixelart post of my dedicated Prowler🇸🇪 account, as @MastersPixelArt will focus on the books series. More will come, #C64 #Amiga #Gameboy, thanks for following! ❤️
@CGQuarterly Leaderboard, C64, obviously. 👍
(No, not Executive, not World Class. Just Leaderboard.)
😎
Gilbert: Escape From Drill (In-browser, C64/ZX Spectrum/Amstrad CPC, 1989) https://t.co/f2VMrD2q37
C64 controls include numpad 84620.
#PETSCII #C64 #COMMODORE64 #GRAPHICS
"Cables" by Space-AgeWrangler (2022)
Happy Dracula day!
The original bloodsucking bad boy inspired numerous C64 games but perhaps the best known is the CRL adventure with its controversial 18 rating. The faint-hearted among you, look away now!
35 years ago this month:
WHO SAYS?.. US GOLD IS THE BEST SOFTWARE HOUSE…
in ZZAP!64 Issue 25
May, 1987
#Commodore64 #C64
https://t.co/h4GvtoI6Jt
The circus is in town, and we're heading into the big top tonight at 7pm CT! We'll be playing a ton of circus-themed games during the show, from disturbing C64 stuff to offbeat Genesis games! See you there! https://t.co/vjOTbk1ORN
@Al82_Retro @dantootill I'm liking this C64 palette. 👍
The default VICE palette looks too bright without scan-lines. The Pepto-NTSC one I'd settled on was a bit drab. 🤔 I like the Hoxs64 colours (and that I can get a perfect 50Hz out of it) but I keep coming back to VICE with its drag+drop support. 🤓
@MementoMoree @Helm_ll look, it can be applied to C64, but I don't think you need to bother.
C64 Graphic - Kill That Spider by Almighty God of Atlantis, released at Revision 2022 Online - https://t.co/D7tvvsQ4EO #commodore #pixelart
Hagar the Horrible (In-browser, C64, 1991) https://t.co/195sFReWkz
Controls: space at cracktro, Y/N at trainer screen, numpad 84620 (and other keys mentioned on trainer screen) in-game.
Level 1 is due west. Passwords for the rest: https://t.co/1lrGXHmcNm
Doc the Destroyer (1987)
Published by Melbourne House
Developed by Richard Woolcock, Anthony Burkitt, Paul Kidd, Geoff Evans
#C64Timeline #c64 #retrogaming #commodore