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Day 766: honestly not a great drawing day today.
One day maybe I'll be able to make sketches I'm happy with, or at least stop myself from trying to fix it by rendering faster than i'm used to.
but not today.
OC themed tourbox 🫶
I might be a little late to the contest but I still thought it was a cool idea so I'm using this chance to experiment with material rendering LOL
#drawmylite #tourbox
投稿しました。
Past works from different angles (Low rendering quality)/過去作品の別角度(レンダリング品質低)
https://t.co/dh98pAYqzo
https://t.co/h4mPTvzrJu
The rendering stage is so fun….like….sometimes I still wonder how did I do this???
did some shading practices for vtuber rendering its nice but I feel its lacking especially in the hair shading sections.
might have to spend tje rest of my life rendering this (promising motivation)
Omg this rendering is so pretty!! I found these on Pinterest, I wonder who the artist is??
#ArtistOnTwitter #BaldursGate3 #guapoduo #stardewvalley
@pikatl I got accused of AI art for this drawing of Aang so I don't think it has anything to do with rendering xD you're doing just fine hahaha
Day 753: I only meant to work the sole of the foot, but I got absorbed in adding some details elsewhere. I think this one will be finished up on Friday/Saturday. It feels like the real challenge was colors and shadows, and now I'm enjoying myself a lot more with the rendering🙂
Work in progress shots of upcoming painting😘
I was wondering if I should have Momo’s hair down or in her usual hairstyle?🤔
Im in the rendering/details stage rn. I’ve been trying to work on some of my weaknesses with this one. Check back later for the final version💕