•The Attack
•The assumed hitbox
•The actual hitbox

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Hitbox Equality.

Based on an anecdote from Elzear Blaze about a short guy picking a pistol duel with a man who was 6'6.5"

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For anyone really confused, this is a grab hitbox, and it's because they faithfully use Street Fighter animations in a game with much smaller characters. If it wasn't down here, Ryu wouldn't be able to grab half the cast.

They usually solve this by leaning/reaching down in anim

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Alternatively, Micaiah from Radiant Dawn could be someone with strong potential as a rather unexplored mage archetype. Have her moves contain strong, magical hitboxes and disjoints while her limbs are rather weak, but can set up for combos under skilled execution.

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Mythra's is also frame 9, which makes it a lot more practical when not considering the low profile. The main difference here when considering the low-profiling utility is that the first active hitbox is much larger and higher up on Pyra's

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WIP
Battle scar reimu, 'slong as you don't hit the hitbox, she's fine.

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My computer is shitbox 3000 but at least it’s only 3 months until fall. Have some moody art to make you feel mood.

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On the topic of funny Melty Blood hitboxes, here are some of my favorites

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hyde's hitboxes and hurtboxes are still honestly the funniest thing known to man

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RIP Naruto Run 😩🙏 With Apex Legends would bring Wraith's run back even if it still has the smaller hitbox to it, but I have high doubts at this point.

(Sorry for re-upload hopefully the png goes through this time!)

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WHAT IS THIS HITBOX?????

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Comission que fiz de um samurai pro pra ser usado de estampa num arcade hitbox

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GANONDORF!!! COMING THROUGH WITH THE BIG HITBOX!!! 😳😳😱😱😱😱😨😨😨

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Maxima frame data & hitboxes done.
Most was finished already. I added a short list and the missing +/- frames and corrected a few minor mistakes. Also, more screenshots for Bunker Buster (annoying to capture) & prettier colors.
https://t.co/XWwflJlKDs

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Added 2 new stickers to the back window of my shitbox.
Really love my stickers qmq handwork drawn by yours truly

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Im working on discovering a method to put in a custom model with a vastly different skeleton over existing smash models without altering hitboxes and also without the custom model becoming a horrible stretchy mess. This wolf anim over chika is a good sign im on the right track.

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Hope whoever thought that this hitbox would be okay for a character who is supposed to excel on the ground is having an awful day

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Finally done with screenshotting all saving shift hitboxes. I will put them in the wiki tomorrow. Here are few (mostly bizarre or funny) samples.

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