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I found debug menu in Robotron X. https://t.co/QAlxcyKjAX @CuttingRoomWiki
I've got my objects set up in game, and made a debug key which throws them into the air so I can test jumping around and grabbing them :)
Moving right along with the TAD games, here's Legionnaire. Actually quite a bit here, with enemy and difficulty debuggers and an income report screen you can get to without MAME codes. Plus, did someone say...barnyard animals?!
https://t.co/P4Vwaswd6V
Ported Disgaea 1 (PS2) debug mode codes to the game's Japanese version, codes and PCSX2 patches now on TCRF~ https://t.co/PzWZ1BIC6r @CuttingRoomWiki
new zine: bite size networking! you can buy it today at https://t.co/THrjwtuQwO ($10 for personal use)
It'll teach you the tools you need to debug thorny networking situations ♥
I found some debug menus in Amagami PS2. https://t.co/UrIj0pT881 @CuttingRoomWiki
Amillusion 0.00α, chewing Gum Flavor Debugging !
-Debugged
-A little gardening in the nexus !
-1 new effect
-Secrets are here !
-2 new menu skins.
Download :
日本語 (just the effects, we are not professional traductors😉) https://t.co/EBJORu9nwY
English https://t.co/6QgHhgur9Y
Go play some #Battletech this free weekend over at Steam. Truly one of the greatest mechs strategy ever. @WeBeHarebrained
Some screenshots using in-game debug camera & Reshade
Attention all Absolvers! A quick update before 2019:
- Xbox version has passed certification, will be released shortly
- Winter Update with gameplay balancing, combat debug, and new winter gear will come very soon after- more news on this asap, and all our best wishes for 2019!
I promise you the context for this is software debugging
Alrighty, Demo ver. 1.3 is almost debugged and ready for public release!
-Lilith sprites updated
-All battles have battlebacks
-Edit deck at any time
-Review tutorial images any time
-Various bug fixes/polish
Sheer's scene is next!
#gamedev | #indiedev | #vndev | #visualnovel
This is actually just a first person perspective of @FarbsMcFarbs debugging the game
a commission for my buddy CK (barghestmon @ dA), of the digimon from their project, Digimon Debug!
working on some generative geometry using CHOPs in Touchdesigner and got this weirdly awesome shape #generative #touchdesigner #creativecoding #generativeart #debugart