made a demo test for noise map generation. dig up some treasure, make a bunch of footprints, explore the world!
https://t.co/gDRVmKhcGy

6 24

Made a bigger track as a test case for optimising the rendering code. ~1500 billboards in all. Currently CPU sits between 100% and 400%, so lots of room for improvement.

Plan to follow in replies.

5 63

this actually a good visual for what "witchspace" brings to mind.

12 45

別カートリッジからイベントスクリプトを読み込むのに成功!
シナリオ文字数制限がほぼなくなるの巻

2 9

Low-res Jill Valentine in pico-8!

33 204

Got market interaction and most planets stats accurate, minus a few billion people here or there.

Might switch over to a NES elite control scheme.

Thank you for translating much of text elite c for their game Eliteish.

5 15

Robot dungeon mockups. Trying out different ui bar designs.

8 34

trash compactor levels of perspective.

13 47

feel like there's a puzzle game mechanic hidden in stretching the perspective.

also guns akimbo in claw grabbers because why not?

11 62

Experienced Pixel Artist and Game Designer looking for commissions.

Rates are $20hr, message me for full project prices.

Retweets would be be amazing. ^_^

103 164

時間のない夜は正統派STG、オゼロトルですっきり。超絶技術に嫉妬している暇はないぞ!

3 9

Nice cards! Here are my pixelated Hanafuda 14x18px for

5 8

キャラがぴょこぴょこはねるようになって圧倒的にかわいくなりましたぞ……

8 21