画質 高画質

Artist yang tim malas rendering tapi tetep pengen bikin art! ☝🏻 Kenalin OC cina bucinan sender aaahhg😔❤️

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Day 743: Getting my reps in before fes stages start. 1 minute figures/feet and some hand rendering practice. I'm trying to study from Aoin's art, though it seems like they probably studied from old masters. Maybe it'd be better to do that and build my own understanding of it.

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Numpang setor wip art! Part favorit sender, rendering hueheheh🦐

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Speedrunning the rendering today 😤💕 JUMP IN 💙✨


https://t.co/xHmPa9k04k

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Gonna finish rendering some softness (and then new illustration!) 😤💕 JUMP IN ✨💙


https://t.co/xHmPa9k04k

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quick study
i should avoid over rendering

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Ok but there are actually black representations in the game tho... o_o Why not just draw them instead? gen ask tho

*note to my self in the future dont forget about their noses and lips (sorry I was too focused on the skin rendering I forgot some things...) https://t.co/GIeLFr12RH

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Huge progress - I was able to salvage the linework from the WIP I posted a while back, and after cleaning it up, I've started redoing the rendering from scratch. Looks like this piece will be finished after all...stay tuned! TRUE MARGRAVERS STAY WINNING 🫡 https://t.co/08Ct9dzArb

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Day 739: Some slower practice + rendering today. Low resolution Nemuri my beloved.
i WOULD keep drawing more but now my left wrist is sore from using keyboard shortcuts all day long. There's just no winning, is there 😔

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AHHH my dragon boyo comin to life!, can't wait to show y'all when i finish rendering ^^

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rendering torture i brought onto myself willingly

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Rendering (~‾⌣‾)~

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投稿しました。

Past works from different angles (Low rendering quality)/過去作品の別角度(レンダリング品質低)

https://t.co/G2iEWgppA3 https://t.co/6eEMX8Wzwa

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Before rendering ➡️ After rendering

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<- Before rendering / After rendering->

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rendering hard, not yet done, driving me insane, but here are my favorite parts hahaha

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Testing new way of rendering

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I like using 3d models as a base for BGs. You can add the rendering and colors manually after setting the angle and composition.

Might make a tutorial if people are interested.

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