Old researches with and other collaborators for
Follow the game design production : https://t.co/qtplSMcLgp

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Quick look behind the current leveldesign of my upcoming game Find your way through the loneliness of a swiss mountain village and master the fungus growing on your back.

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after the first I was able to build a some changes, and you can also follow the steps.

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(art by StreetLevelDesigns, on deviant art.)

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Working on some level design and trying to figure out the visuals of this setting. Unfortunately there are going to be too many round thingies %___% Colliders hell is about to begin!

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Detailing objects for tomorow will be for texture in
Detallhando alguns objetos para o jogo e amanhã vai ser dia de texturização no Substance Paintes.

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Floogi’s trying to be as cute as possible with her butt parked on my level design page 😩

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Doing some and playtesting later today. Check it out and listen to chill music. https://t.co/l9COVnOut9

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Today's Level Design Inspiration is River, Stairs, Beach, Fire.

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Today's Level Design Inspiration is yet another mix inc trees, a castle and a road.

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Some breakdowns of the prop and parts, lots of extra related items specific to the prototype.

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Day 5 another personal project. based on Ronda, Spain.

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Here are a few things from my ancient archives for 1st up: Age of Conan's Forgotten City

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