Cool. Yeah, I wasn't a fan of the early Magnetic Scrolls system. It worked great on the C64. I couldn't entirely tell how it worked on the ST, but on the Amiga those menu-scrolls kept on obscuring the top line of text. It's like they never even playtested it. 😐 Stupid system. 😠

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3D menu backgrounds anybody? These are going to be some of the final additions made before I begin stripping the build down for playtesting, good times are a comin'!💙

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Core rules re-kickstarting soon with Fully Armored: Gear Manual. Mailing list: https://t.co/TX2Iw6ZDIP

version in playtesting

“The gold standard for military sci-fi role-playing games." -roleplayerschronicle.com

Free quick start rules https://t.co/ijRTI3Yj5y

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Core rules re-kickstarting soon with Fully Armored, our Gear Manual. Sign up at https://t.co/TX2Iw6ZDIP for notice

version in playtesting

“Battlelords of the 23rd Century sets the gold standard for military sci-fi role-playing games." -roleplayerschronicle.com

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Core rules re-kickstarting soon with Fully Armored, our Gear Manual. Sign up at https://t.co/TX2Iw6ZDIP for notice

version in playtesting

“Battlelords of the 23rd Century sets the gold standard for military sci-fi role-playing games." -roleplayerschronicle.com

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Core rules re-kickstarting soon with Fully Armored, our Gear Manual. Sign up at https://t.co/TX2Iw6ZDIP for notice

version in playtesting

“Battlelords of the 23rd Century sets the gold standard for military sci-fi role-playing games." -roleplayerschronicle.com

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finally finished my lineup of the side b pop characters from season two

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Congratulations on 3000, and thanks for the share, Wildermyth!
Tales from Danger's Den procedurally generates small retro RPGs, each with its own story and world. It's currently in early closed alpha; follow for news on game dev milestones and playtesting opportunities.

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Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

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Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

1 1

Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

1 1

Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

0 0

Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

0 0

Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

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Any name suggestions for this Bohemian? 🎭 The Bohemian archetype is one of four you can play in out September 21 🌟
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Check out https://t.co/kJH1xTM8cZ to playtest our game, visit our website and subscribe to our newsletter for sneak peeks!

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Just finished 2 new pieces of art for the first module we’ll be releasing, “Ardent Descent”

If anyone is interested, we’re looking for Hit me or up in our DMs if you’re interested in volunteering!

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For the “Savage Battlelords” playtest we’ve been using the Gritty rules with a substantially expanded Battlelords-esq critical hit chart. Fortunately it pretty easy to recover from just about any injury except (literally) losing your head.

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Finally, I did a ton of playtesting, quality assurance, and bug fixing. I spent a fair amount of time fixing colliders on objects… even if people still managed to find multiple ways to get out of bounds. >_<

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playtesting space trio, ’s pbta star wars game. left is my pc, Master Sergeant Ainex “Nex” Horne, who does supply acquisition & distribution for the rebels & prefers to deal w/ criminals & empire, right is Specialist Mina Madar, her aide, who she has deal w/ rebels.

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Thank you all for joining our ongoing playtest! 💖

We have seen some feedback around some issues and features in-game, so have rolled out a quick mid-test patch for you, which hopefully rectifies some things.🙏

Find out the Hotfixs here: https://t.co/Jw3m8qWhEa

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