画質 高画質

My cleanest render so far change my mind

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Mwuehehehe I finished the lineart imma render it tomorrow 🙏 hopefully I’ll finish it tomorrow to post it

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1/3 fully rendered illustration of a new custom windwitch monster from yugioh arc V.

Check my page to see the concept art/ rough sketch

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And here we are.
Introducing the other half of Projects and the last character render for Yamitaku

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quick room renders and home practice
.
Anyways

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1k❤️ and I'm making full rendered art of her

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"A moon base, huh? Gonna take some serious guts to build something like that!"

Didn't quite get to finish the rendering for this guy since I'm already a bit behind on the prompt list, but I'm still happy with how he came out!


Prompt: build

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✨Starlight✨

Artist (sketch and rendering):
Artist (line and color):

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mhhhh can't wait to render these eyes 🤌

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✨Rewards Pack is up on my Patr30n! It contains a step by step of the process I did for making them (line art, base colors, rendering and background) and hi res images. Thank you so much for your support!!

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I don't really know if this is good or not since I haven't rendered a lot and I might do a few more doodles to try and see how I feel abt my sketching and lineart but !!

here's that one oc I've been usin' !! figured out a name for em' being kendall apoco apthosis ! ( he / him )

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WIP
planned out colors and light today but was too scared to start rendering

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Quick Scarlet Nemona render in between doing school work :)

I finally have a bit of time to draw about this pokemon game since I'm three months late T_T

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Rendering up all for victory

Some of the Bomberman wars units
(For the upcoming till the date 40th anniversary collab)

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i will never render this probably

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Not only will transactions occur over the Net, but they will migrate outside the jurisdiction of nation-states. Payment will be rendered in cyber-currency. Profits will be booked in cyberbanks. Investments will be made in cyberbrokerages.
-The sovereign individual, 1997-

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I got spout working in vTuber Kit in less than an hour! Had to make some changes to the render pipeline in Unity but I don't think it affected anything negatively. No more virtual camera hooray!

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