画質 高画質

数式を複雑にすれば綺麗な模様が描けると信じていました…😔

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bonus: the semi-annual root bleaching process

(the reason why yuuki lets his roots grow out so badly before fixing them is because his sensory processing issues make the whole ordeal Bad)

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メロン🍈の香りは上部から、オレンジ🍊のような柑橘類は下から香りが抜けていくという様子を可視化したデータ・ビジュアライゼーションではないです。

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Happy Here's a photogrammetry model of an Eryops pelvis from the Cambridge Museum of Zoology. It finally finished computing the dense point cloud (after days of continuous processing!). My first time using photogrammetry to model a specimen, pretty exciting!

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fresh from the GAN loom - a new scandinavian tapestry

never stops to amaze me how latentness plus randomness produce more organic designs than when you try to inject yourself into the process - leave the generative pipeline alone and deal with the edges - pre/post processing

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自分の過去絵「パスタ!!!」をシータフィールド?で加工

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system initializing with number 64 via sketch

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女王メイヴ Medb FGO processing...

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Am I the only one that sees a ton of similarities between “Lilo and Stitch” and “Space Dandy?”

Hawaiian theme, alien hunting/processing (they often have unique powers), deep-voiced persistent villain with laid-back assistant that have a boss that demands results?

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《Prince and Warriors Ballad》
A5/56 pages
NTD 300
Cover processing effect: Cold foil
Gift: Postcards*2 and Business cards*2

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複素流速ポテンシャル?をシェーダーで。重ね合わせで色々なパターンが作れるっぽい。これは一様流れ+湧き出し+吸い込み(のハズ...)#Processing

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draw=_=>{createCanvas(w=800,w)
v=(w-(o=w/9)*2-o/5*((c=int((r=random)(3,8)))-1))/c
for(j=0;j<c;j++){for(i=0;i<c;i++){s=0;for(k=0;k<4;k++){s+=sqrt(r())<.75?v:0;k<3?s+=",":""}fill(0);noStroke();
eval("rect(i/c*(w-o*2)+o,j/c*(w-o*2)+o,v,v,"+s+")")
}}frameRate(1)}//#つぶやきProcessing

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Recent commission of someone's warlock character! Went nuts on the post-processing here :D

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