画質 高画質

i mean dazais face is cute. his lil nose awwww.. but Rimbaud was super rushed for his bday lol. witch is funny bc it took me half as long to draw ango and he ended up looking nicer, even if the linework is kinda shaky here an there.

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Telephone cards featuring Yoshikazu Yasuhiko's 1983 illustrations of Amuro Ray and Char Aznable. Currently cleaning up a few of my other scans and some others I curated, but I love how charming his linework is on either one and his use of Copic markers.

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All I do is sell my soul to the time lord and spend a concerning amount of my day doing linework and boom, it just works out

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I'm honestly really proud about hoe much my linework has improved - i know it doesn't look like much, but before it was pretty blocky and solid without much thought to line width (i was just learning smoothness in general) but here I think I used it really well

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Linework + little details that made me happy :) Ulq has little bats on his boots haha

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Immense thankyou to for the support. I learned so much and honestly had so much fun with this piece.

This is the linework version & the value version 🤝

DM me 📲 if you want a custom commission!

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I gotta love my coloring, specially in my lineless art

Also the crunchiness in my linework feels like I used traditional tools and adding little details like heart shaped highlights or glowing flowers brings me certain joy https://t.co/OKFv8DLJjT

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Artgerm (Stanley Lau). M'boy has the crisp linework but he's also a renderer, too. I'd love to pick his brain.

Jorge Jimenez. That's another crisp guy. We happen to use the same tools but there's an obvious disconnect on my end. I'm studying the lad to untangle the wires.

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Yoshinari's illustrations on the other hand has its own stylization. Character designs gave em such a unique look, and the shading looked great plus the linework... I can't even describe it but it has that unique and eye catching look to it. Same can be applied in his animations.

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I try to draw, but so far I only get to post linework or sketches.
here's a Wip Makina:3

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toned down a lot the color and saturation for this page, I overall like the results, linework nonwithstanding.

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this panel was initially a front shot of asha but decided to experiment,and I'm overall satisfied with the results. what I do find lacking lately its my linework -it's crisp, but it lacks personality beyond that. Much of it however its my lack of time to indulge in it.

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I'm opening ONE flash commission slot for a new style of commission I'm considering offering ie watercolour sketch style, $70 USD for a waistup+headshot as below

this is kind of experimental since it's been a while since I drew this so linework might be a bit different/cleaner

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started off with more portrait artwork and linework, and now i’m doing fully rendered pieces !

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strong consistent linework with simple yet defined muscles. rendering sometimes reminds me of blue archive CGs in that you dont do a lot of shading but it comes off as eyecatching

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Birthday gift for my teammate!

Made in Procriate - new and unusual for me, but very interesting and pleasant! Nothing works the way I'm used to in Photoshop, but, ghosh, it's so good for the linework 😭.
If someone likes it, maybe I can take few commissions like this.

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GM! I wish u all a productive Wednesday and lets keep going regardless 😉 here’s the lineworks for my latest drop for “wolfboy” and its still available on link below 👇

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I have examples. I don't do linework in personal use but I do it for commissions that's why everything is a sketch lol

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This is just a rough sketch...drawn in like between 10~20 minutes
Imma do the lineworks again and colouring again so this might look less dirty after i finish
FORTE MY FAVORITE 😍

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Day 47 in my aaaand another WIP. I was hoping to finish it today but life got in the way. But got rid of the final linework and tomorrow: rendering 🙌🏻

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