GM

Stacks (R code)

This piece used partially overlapping, vertically shifted circles to define tile coordinates.

Each tile was copied 1-15 times with jittered neon colors and line widths for a light, comic book feel.

Weekend code art in R.

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Algumas criaturas que fiz para o game Treasure Tile, do estúdio Golem House!
Mais detalhes do processo com concepts e thumbs, no link abaixo:
https://t.co/jz7uRK1aP8

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Apparently it's creator day on itch! I don't have anything that's strictly paid, but I do have 2 pay-what-you-want projects I really like: Jamjamma, a short search-action game, and the Lancer pixel art tokens+tile pack! Every purchase today goes 100% to me, so that's nice :)

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Mughal polychrome glazed tile, Lahore, 17th century

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Here's what the tile boundaries look like, and the source meshes. The only thing saving me from needing an ungodly number of permutations here is that I disallow overhangs.

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Extra long stream tomorrow, see you there for some tile work

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Se me fue la olla, pero hice un intento de tile de... bueno ya saben de que
es enorme esta cosa.

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Tile masters with their bodies. I might honestly just swap animation controller for their heads.

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GM

WIP # 2 - experiments with color, tile size, tile shape, and the complexity of sub-tiles.

Oh the places you'll go! :)

More WIP updates at: https://t.co/N4RmkXOZHS

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day 12: working on tile sets and shields, but nothing i can show. so for now you can the see the l a d

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Scep-flan? Flan-tile?

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God i fucking hate Tile Molestors pallete setup
Fr, had to PrtScrn the pallete, index it like the sprite, adapt that pallete to the sprite, and then chuck the sprite in to get it looking right FUCK
Anyway here's Cable in MVC1. Potential tutorial inbound

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GN

The Silent Land (R code)

Global pandemic time series data (40 countries, 2020-22) represented by tile colors, scaling, and spacing.

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The next 3 Liquid Tiles will drop on tomorrow. Here's a preview. This tile is an homage to one of my favorite shows of all time – Twin Peaks ⬛️⬜️🟥

Title: "The Black Lodge"

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It required a lot of tile variations already and there are still some 3/4 way combinations missing.

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The tile for the next essay has been chosen: "Me and Seungho-Ya 🌛⭐" I hope to be finished today, but there's no guarantee. I will use the following panels:

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Once the hard work was done again soothing zen detail time.
Column paintings
Spiderwebs
Sand in the corners
midground dungeon floor
a decorative tile
broken bricks
crakcs & dust
lots of time spent on lots of subtle things
[17/20]

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So the mess of lines on the ground actually turned into the dungeon floor texture. I knew that inbetween the two columns I'd like to have a decorative big tile. also i reconsidered the light direction critically and fixed the skeleton's shadow on the floor. [16/20]

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