画質 高画質

Artificial Fantasy - Reimagined.

Original token has been burned and re-rendered as a 1/1 available only via

3.5 tez


Link 👇

6 20

does anyone else do this thing where you render the face like 100% before anything else?

i feel like if i can't get the face right i shouldn't bother with the rest

0 17

im not gonna draw koko she said. i definitely won’t fully render ANOTHER doodle of koko she said.

0 19

“stormtrooper cuddling BB8 in his arms. detailed. octane render. love mood”

~ Prompt by Kapik

0 5

I MISS THIS RENDERING STYLE NOOOOOOOOOO
this was supposed to be a cell shade drawing and it turned into rendering

0 4

Nene!!!!! I wish I drew her in short hair like on that one card but I was already rendering the hair 😭

2 10

Need to simplify my blood works (and shading obviously) so I didn't spend too much time rendering wounds and blood (even if I like it lmao)

Maybe something like they did in Kim...

0 0

Costumes 1-4 (render not final, just showing off the recolors)

11 137

Here's the flat render
It fits my style better I think

0 0

Resubmitting Clutch with a color render because I saw the other tweet- I hope I'm not too late!

0 1

5. J. C. Leyendecker - I don’t do art studies much but I am very interested with how he draws his subjects so angularly and his eerily modern rendering process

4 8

Attempted a color render of Clutch :)
Not EXE related, just an OC https://t.co/9It2mqWNVk

0 3

sometimes my art is small experimental renders but most of the time its like this ee milf sarvente supremacy https://t.co/4Q2IQwSei5

14 99

Here's the details for solo pieces, both flats and rendered

0 3

Mega WIP but PLEASEEEE look at how I rendered this tummy

0 7

Magnamalo Matoimaru

(I did got time to render out the background, was too busy with personal stuff).

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Mythical Sausage!!!!
Not necessarily clean rendered art but you may have it it’s been a while gadamn

21 263

Just a little progress before returning to gig stuff. Busy day. It's interesting to see what looks like too much visual noise in the linework is forced into a more useful hierarchy when rendered

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