画質 高画質

Here's the last of the more complex planks that need UV adjustments. The top of the right piece is a little distorted; however, even when I manually pieced the UVs together carefully, the problem persisted... Guess I'll live with it...

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For tomorrow. Here's the ps2 cover and the manual.

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Been doing a bunch of manual sketches recently. Here’s some of the better ones.

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Como os comprendo.... como os comprendo.... sigo con mi manual....

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art from the back of a "segasonic tie" box that i believe was drawn by . I traced and restored the art in full color (colors picked from sonic 1 manual art). enjoy!

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Artwork! Planetar for Monster Manual. Illustration by /Conceptopolis. Enjoy!

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The manual to the NES-styled platformer "Alwa's Awakening" can be downloaded for free from the official website: https://t.co/iccr6GAYcR

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Here's a piece for Day 23 of The theme for today is Space/Astrology, so I went with the Normal Hero Manual/Mizushima Masaki, a Sagittarius ^^

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Looks like the mesh is damaged. Tried running through zbrush but the inverted polys didnt come through and couldnt be retopo'd. My workaround is using the normal direction shader in c4d to see and select the bad polys and invert manually. (gave them red color to easily see)

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deathclaws from fallout 1
the second one is a render from the manual

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Final Art - Blink Dog

Now you see him, now you don't! Blink and you might miss the final artwork for the Blink Dog!

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Mario out swinging with his pals. C/- NES Open Tournament Golf manual

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Late or is it screen shot... sunday? Anyways. I've swapped the looting system to drop items instead of looting manually. Hilariously this is how it worked in the original prototype.

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This Koopa does in fact appear in the Japanese manual for Mario Party, lower in quality.

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i had a dumb thought....what if i made a "fuckable monster manual" ie Gelatinous Dude instead of cube 😘

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aunque despues recuerdas que tenies modo Maou y a Enclair para exorcisarlos manualmente

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Want to know what the outside of the Valkyrie Fighter looked like? I wondered too, so created this concept drawing which used as inspiration to create a physical model for the manual.

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Final Art - Giant Crab

Skittering out today we have the final artwork for the Giant Crab! Come take a look, but don't get yourself caught in that massive claw!

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Final Art - Night Hag

Night Hags may be the stuff of nightmares, but this final art is anything but!

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