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After I add some more mesh to the oven for detail, the modeling aspect might just be finished.
One last thing since I heard some people were mentioning it; Delilah does have TEXTURES for a head_low (ie. the smaller eye), however without the mesh it's not a super hard confirm like the actual mesh is.
Erica also has head_low textures, so I guess she's Season 7 😎
Warped the base mesh and added a few decorations, and just did a separate coat of paint since I wanted them to look a little distinct from each other.
Pop DefCol 02-0015-02
https://t.co/wVNyd3Z393
DefCol embraces the hyperreality of CGI rendering (lights, reflections, impossible smoothness) and applies it to organic 3D object that are distorted, even torn - the underlying mesh of triangles exposed.
Sometimes my friends’ Facebook reactions remind me that my idea of funny doesn’t always mesh with what other people think is funny.
*posts ‘funny’ anecdote*
*friends love bomb me with care emojis*
like???? whered the goth go. wheres the mesh. wheres the tears and the fringe. whatd you do to them
白金之子 (2代) W.I.P
しろがね人W.I.P
使用BASE MESH的手腳,然後將白金之子的身體部份大約組成起來
#しろがね人 #白金之子 #ALBINAURIC #ELDENRING #艾爾登法環 #エルデンリング #ZBRUSH
The death of romance? Predictability. The rest of team Kyzen might follow a beat, but I hit different. Maybe you see me tomorrow, maybe you don't. Either way keep your eyeon the prize.
PS Guess my mesh type right we can talk about my name. Most popular guess considered final.
That's the highpoly mesh done, time to get low poly made, uv unwrap and get some textures rolled out.
Finally I managed to add my character, Mirra, in #VRchat. 9996 triangles, only a single mesh, 89 bones, 2K textures, gives her a "Good" avatar performance rating for Quest
@Khor_VT Oof, yeah currently if I'm doing any sort of Collab/Co-Op thing it's going to be mainly with close friends. Like... I understand wanting to, but get to know each other first before jumping into something like that. You never know if you'll mesh or not if you just jump in.
RGBA masking requires an RGBA texture - this defines where the shader acts on the mesh. Left, map. Right, shader setup. The region in red can be changed in shader to display as yellow, etc.
@revolt_harwell Oh thank you! It's one mesh that I duplicated and stuck into each other :) the texture is just mild AO and normal baked from my sculpt. Made this rock in a sculpting practise back in january so it's not optimized for this scene, but green vertex paint + grass on top help blending
When Salem's redesign was finalized and shown on her reference sheet, modelers JayjayBase, @mixed_coffee , and @LyubiZ had a meeting to discuss how they would proceed. JayjayBase customized the mesh in blender to achieve the proper form-fitting look of her clothes.
@assemblersteam1 Robots mesh really well into armor art!
And as thee so desire, plenty variations to mess with!
To give rise to a new generation✨
WIP, fresh out of retopology and mesh reduction