A skill used to cast the sound of a harp to surround the entire environment and each turn, it restores all allies with the lowest HP.

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A skill used to play the musical notes; its special ability can recover health points for allied heroes each and every turn.

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A skill used to release the seal to opponents. When attacked, the layer of imprints will overlap and consume all remaining marks to knock out enemies.

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A skill that is used for every basic attack and skill damage; it will add a single layer of defensive destruction effect to the target each time it takes damage.

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A skill used to increase its attack points each time it deals or takes damage from enemies, including both the movement speed and health points.

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A skill used to jump to the specified location, and by using the scythe, it cuts enemies in half and increases health points.

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A skill used to jump to the specified location; it first taunts the enemy and then increases its health points each turn whenever its on the battlefield.

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A skill that uses dance steps to run forward, dealing physical damage and reducing the magic sound barrier for a few seconds if it hits the enemy.

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A skill used to put its hand on the handle of a sword to prepare for an attack; it can cast out blue flames at enemies with a single slash in the designated direction.

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A skill used to throw a dagger to attack an enemy. At the same time, two shadow clones will appear to attack random enemies, dealing physical damage.

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A skill that used a dagger as a lightning rod on her head - increasing both speed and power, while dealing damage to enemies in the surrounding area.

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A skill that launches a dagger associated with lightning to the specified location, dealing physical damage to the enemy.

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A skill used to fly in the specified direction; it will drag Nezha back to its obstacle position, dealing physical damage along the way.

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A skill uses for roller stakes - resembling "hot wheels" in order to slide forward very quickly, causing physical damage to enemies along the path.

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