This stylized rock was created to save your time when creating a material. Easily change parameters the way you want. 👉Comes with the file with nodes divided into groups for easy editing. https://t.co/PXiCFZ59xd

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[#SIFJP, UR Hanamaru "Knowledge Helps the Egg"

Att.: Smile

Skill T.: Parameter Up

Skill D.: Every 25 notes: 19..47% chance to raise 1st Year Aqours members' stats by 13..34% for 3.0..5.0 seconds.

Center: Raise Team Smile by 9%, Aqours by 3%.

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[#SIFJP, UR Chika "You're Alive!"

Att.: Pure

Skill T.: Parameter Up

Skill D.: Every 27 notes: 20..48% chance to raise CYaRon! members' stats by 15..36% for 2.5..4.5 seconds.

Center: Raise Team Pure by 9%, Aqours by 3%.

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Fledgling Hanamaru UR (Parameter Up)

Skill: every 25 notes, 19..47% chance to increase Aqours 1st years' stats by 13..34% for 3..5 seconds.

Center skill: Smile Princess + Aqours boost (9/3)

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Fledgling Chika UR (Parameter Up)

Skill: every 27 notes, 20..48% chance to increase CYaRon! members' stats by 15..36% for 2.5..4.5 seconds.

Center skill: Pure Angel + Aqours boost (9/3)

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I make emojis and sometimes I kill it? I'll take my graphic design degree now.

(forgive the pixels/size, as it's designed to fit discord's parameters)

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【VOICEROID2】The vocal synth of the hour is Tohoku Itako.
Itako is the elder sister to Tohoku Zunko and Kiritan. Her three expression parameters are Powerful, Sexy, and Flustered.

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Mouth Rigging Is In progress! I just gotta finish 12 more parameter thingies.

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My new art on

Wallet number is the seed for random parameters.
New owner - new art

44 copies

https://t.co/djIu27M1oc

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ok. seems like i'm back in control of the main parameters

the fbm and the curl are run in the GPU, with ping-pong buffers to incrementally warp and twists the positions

the final texture is passed to the vertex shader of the plane mesh and used instead of the original vertices

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dusting off the curl-noise-landscape experiments from a while ago and i'll add them to the rest of generative explorations

hopefully i can add a bit of GUI to control each parameter, because right now is literally one single key-press to randomize ALL THE THINGS

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this updated model has much more mobility than my previous one, mostly because i actually set up the motion parameters correctly this time LMAO

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【VOICEROID2】The vocal synth of the hour is Tohoku Itako.
Itako is the elder sister to Tohoku Zunko and Kiritan. Her three expression parameters are Powerful, Sexy, and Flustered.

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[#SIFEN, UR You "En Garde!"

Att.: Smile

Skill T.: Parameter Up

Skill D.: Every 28 notes: 19..54% chance to raise 2nd Year Aqours members' stat by 15..36% for 3.0..5.0 seconds.

Center: Raise Team Smile by 9%, Aqours by 3%.

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is really fun, hope I can get all the parameters working properly for tomorrows stream~

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Wenn du jetzt sagst "als NFT auf der Blockchain", hau ich dich! Größenparameter kommen noch :)

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I have a question, does it matter if I do two different xy parameters for each one of the eyeballs or it has to be one xy eyeball parameter for both of them? I don't want to mess up help *cries in model* :c

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Onabe Party Nico UR (Parameter Up)

Skill: every 25 notes, 24..52% chance to increase BiBi members' stats by 13..34% for 2..4 seconds.

Center skill: Cool Empress + µ's boost (9/3)

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//MISSION PARAMETERS UPDATED
//KILL CODES VERIFIED
//BEGINNING SWEEP AND CLEAR
//-
//YOU'RE PAYING OVERTIME FOR THIS. I'LL MAKE IT QUICK.

(- Small before-bed sketch of HORIZON's Maiden for )

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