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Cikatro Vizago character design illustration, featuring detailed explanations of physical traits and armor.
― Spark of Rebellion Concept Art Gallery
https://t.co/AQ5EPMkBKF
There's a reason I only give Crazy Yuri detailed eyes, because it's meant to look jarring amongst the rest of the characters.
You can make the style work tho like how Holofunk does it but if the sprites weren't drawn with eye whites in mind it'll look wrong when you add them.
Final Fantasy IV Ultima is a comprehensive rom hack that adds various new features to the classic RPG such as bosses, dungeons, weapons, & detailed menu info. I always tend to prefer the originals, but this is worth a playthrough.
https://t.co/KP2vmTd9XS
@sharkyyuna I'm not quite sure if you'd AT with someone that practices sketch drawings but yah I may also be very late in commenting but hey -- (right one isnt quite sketch but it's more detailed coloring)
I can also show one good example via DM since I dont wanna post it yet on socials
@foursci hii i make ugc hair and detailed hair
@art_sily Heey Sily!
If you still looking I have a lot of examples from semiralism and detailed artwork. c:
@Iatros_Panzer @soluryn @janedark_7 @davidwreath @tealkraken @Zay_len @nananarc @little_ms_mouse @eldrtchmoon @PKbTharinee @arolypolycat @grimmmur @zeladanial @ElietteQlay I actually have a sketch with it! I thought he would be perfect as Odette, and it would be his dream role. He would need to dig deeper in himself to be able to pull off Odile equally well though. I'd love to make a more detailed piece about it!
We had no idea that a chibi made out of screaming pink goo would end up looking so adorable, but it did!
"tags: 1chibi, detailed, high res, masterpiece, shiny, melting, pink goo, acid, panic, screaming"
What would you create with the upcoming NovelAI Image Generation model?
promptをいろいろ弄ってたらなかなかなのが出来た(detailed lace dress)
Negative Promptに[chibi]を加えて子供っぽさを弱めている
#stablediffusion #waifudiffusion
Following our recent post on ocean wildlife as depicted by Adolphe Millot, senior illustrator at the Museum of Natural History in Paris, here are two more of his posters teeming with flowers, plants & birds, and a detailed view at far R
"glitchy cubes, magic halo, broken soul, deep sickness oil paint, surrealist highly detailed at, ethereal, trending on art station, emotional..." - made with @NightCafeStudio
https://t.co/4unSn8Yc5i
#aiart #nightcafe #digitalart https://t.co/4unSn8Yc5i
@equalstur MY OWN SONA BEING SO GODDAMN DETAILED AND IM LAZY
(picrelated)
I am struggling because I have more characters groups (two or more) planned in this style, but idk if it looks beautiful at all.. It is too detailed, and not tiny enough for 'chibi' proportions. Should I continue the "series" or retry the idea in 'cuter' style?
Here are all of the designs for the upcoming k¡ckstarter campaign!
It opens Oct 15th, and there will be early bird specials so mark your calendars! I’ll be teasing detailed images of each design up until then on this 🧵
Please help me out by sharing this project! Thanks much!
今日の #stablediffusion というか #waifudiffusion
kneelingというワードを知ったので昨日のpromptのsittingを置き換えてみるなど
あと若干promptをいじってみたりとか
4枚目はdetailed lace dressとした
@jfx Don't be the type to think too much about every thing that comes to your mind in very detailed thoughts and end up doing nothing because of it and standing in one and the same place.
The Romulan D'deridex class Warbird, as seen in the #StarTrekLowerDecks season 1 episode "Veritas"⬆️ and the season 3 episode "Reflections"⬇️. Notice how the warbird is much more detailed now. Pay special attention to the side of the nacelles, behind the green lights 1/2
It's not often I really indulge in super detailed and clean line work. It takes a LONG ass time, but gosh does it look nice when you hide the sketch layer.
The process for the Breakout Mawile. So far she's the most detailed (read annoying) when it comes to coloring so I had to create a whole process going foward to save time.
#pokemonbreakout
It's so weird seeing my modeling style evolve over the years. Changing around my main focus at the time.
I've gone from making high-poly detailed characters only for blender art to creating raw game-ready characters.
And I honestly love it.