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@ViiMorteArt Thanks Vii!
Name’s Rob! I love making and animating characters. Currently having a sale on full colored bust commissions for Halloween!
Here are some of my stuff!
@grimweevil Congrats on the almost 1K! My name is Patrick. I focus mainly on illustration but really enjoy animating and prop design! In my spare time I mostly do Fanart and DnD characters!
"The Day I Became a God" will have 12 episodes.
P.A Works is animating the series.
https://t.co/eFQSahjCwE
Another update to the #riskofrain project:
A crash site of UES Contact Light on with commando will be arriving shortly... the beginning of our story.
Next time i will be animating rainfall and commando himself :)
#pixelart #riskofrain2 #ドット絵
"Mushoku Tensei: Jobless Reincarnation" is coming January 2021.
Studio Bind is animating the series.
HP: https://t.co/8jJmpAvU5K
@Pencil_Paladin Heyo! Name’s Rob! I love drawing and animating characters. Currently running a $15 special on full-colored bust commissions for Halloween. Here are some of my latest!
Thank you
"D4DJ First Mix" - New Visual!!
The anime is scheduled for October 30.
Sanzigen is animating the series.
https://t.co/9EBxA5Or8q
I think that some of Saki's prominent features really stand out when she's fully animated like this! ^^
Also yes, I'm absolutely committed to animating *everything* twice for her just to keep her right arm consistent.
#pixelart
I dunno what one I like, but yeah angry birb BH! XD I may do more, and do some ‘mating’ ritual dances too hahaha 😂 #villainous #villanos #ravenBH
"Maesetsu! Opening Act" will have 12 episodes
Studio Gokumi x AXsiZ is animating the series.
https://t.co/jyM2KKRQjK
"Adachi and Shimamura" will have 12 episodes.
Tezuka Productions is animating the series.
https://t.co/IDdp752Dts
"Akudama Drive" will have 12 episodes.
Studio Pierrot is animating the series.
https://t.co/zqH7ZwzoaO
@sweetbunniart @creambisart Alright so I’m gonna share my static art with you guys also come on by I’m gonna be animating these characters soon 🤘🏻💀
I await the day Blender's animation viewport gets optimized because animating in Blender gets REALLY laggy no matter what PC you may be on at times. I'm having to decimate FighterZ models just to animate, man... That's ridiculous... TOPOLOGY-WISE THEY'RE NOT EVEN COMPLEX MODELS!