画質 高画質

we added some public channels to norco's dev discord server. we're taking it slow for now. if you want to drop by, ask questions, or see what we're up to, DM me! the server may also interest you if you're an artist/dev/thinker in the southern US.

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The best feeling in the world is when I send a dev a request to cover their game and they tell me something along the lines of "Oh, I follow and love your channel! Enjoy our game!"

Like aaaaa

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this is a real yandere dev thumbnail lmfaooo

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Check out these 2 rascals, here is Poppin & Jupa headshots. Characters by I cant wait for your project to be fully finish I really adore your artwork, characters and game dev you've shown looks really incredible, hope ya like it!!😊💖💖💖

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VAZOU O DEV DIARY DA ATUALIZAÇÃO 2.2, NOVOS CAMPEÕES CONFIRMADOS

- Rengar
- Galio
- Renekton
- kha'zix

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Yo, can we use Krunch as the poster child for a "Winners Don't Use Krunch" campaign to advocate against Game Dev Crunch?

(Idea from DimentioRules on DKR Part 2 Video)

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idk if this count like a game dev post or something
i was doing some sprites for a project that im working in...
no.
just ignore the sus

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thanks for the opportunity. I am close to reaching 200 followers here. hfgh Name's Birb, I am an artist, a game dev, personal projects keep me going. My focus is mostly character design, original art and fanart. and occasional game development stuff.

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Heart Palace vis dev! Everything is based on the design idea of highlighting the dragon gem, circles, ripples, unity, along with some lotus iconography.

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Environments for my vis dev midterm today 8’) They’re not entirely accurate, but here are the Master Emerald Shrine and Knothole village. We’re supposed to choose an IP and draw in that style, I chose Sonic and am replicating the Archie/IDW comics.

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Konami had set up a new dev office in Tokyo in 1989 with Kazumi Kitaue as the head (producing eg Castlevania IV, Contra III) later turning to the Mega Drive and PC Engine. Eventually, they found success with PCE Tokimeki Memorial, moving to PlayStation next.

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Goodbye hunter. You were the only one who could make me go back to work without pissing me off. You are a very unique and fun person to hang out with in the dev meetings. It was a pleasure working with ya through this fantastic journey you built for us and for yourself. Farewell.

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Small doodle for my fav dev :D

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Este va ha ser nuestro boss en el segundo nivel y todavía hay mas, que os perece.
Creador:

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Disco Elysium dev says the Final Cut has a "vast and dramatic difference."
https://t.co/tJ1bri9efW

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Dune House Atreides - (W) Brian Herbet, (A) Dev Pramanik (CA) (VCA) - in stores this week! https://t.co/RbYw10R7Zj -

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