Day 18, seem to be following a HORUS Theme at the moment: This is a Kobold, another dinky mech from focused around terrain manipulation.

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"ANTON INDUSTRIES HAS JUST REVEALED ITS FINAL COMBATANT FOR THE GRUDGE MATCH BETWEEN IT AND INTERCORP!

THE HEPHAESTUS IS THE HEAVIEST MECH THAT WE HAVE EVER SEEN HERE AT THE FESTIVAL OF BLOOD! WILL INTERCORP PREVAIL AGAINST THIS MUCH POWER???"

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day 13, another dude: a Trunk Security Marine, tasked with protecting ISP-Northstar's precious shipments.

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In preparation for a campaign I've been obsessively drawing our characters and mechs

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day 7, finally getting around to the spaceships for my battlegroup. This is a Cirsium class line ship armed with a Gemini Laser array and supported by a destroyer escort. Their names are the Scoundrel, Pilferer and Plougher

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chassis mount from yesterday is now fully shaded and weathered, and ready to rip into some line ships and cause havoc!

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day 4, schedule was a bit packed today so I wasn't able to get to the the shading part of this duder, I'll crack on with that tomorrow. As to what it is, its a Chassis mount for mechs, a wearable frame to grant increased speed and firepower in EVA operations.

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day3, another mech for the battlegroup, this one being a much beefier pyro to lead the way for its assault comrades to breach enemy ships.

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Just polished off another mech, once again for the red guard battlegroup. This one is an assault loaded into a tawa class carrier for anti-fighter and boarding duties.

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day 2, and the various uniforms of the Red Guard Combat commune for are done. Officers and a crewman subaltern on the top, bridge crew, deckie and security in the bottom.

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REO!
Final concepts for my current player character

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Its I've never heard of a prompt and I'm not gonna start any time soon, I'm just gonna try and get some stuff out every day. For now, its a pair of subalterns from the Red Guard Combat Commune a battlegroup focusing on mechs and subline ships.

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continues with the team breaking into a company, stealing mails, setting off alarms, and then setting off all the alarms. All of them. Then they visit a farm, and then get promptly LIT ON FIREEEEEE

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Small cluster of paintings of my fellow pilots, practicing with some new brushes!

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commission for 's character Geiger, and their modified Nelson chassis, Cherno. Custom tuned to emulate the Sherman's skillset, it's a hardy midrange fighter.

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End’s already written... or we’ve just begun

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Sorry for the absence folks, happened to fall ill. Today I've got another mech: an Everest drone co-ordinator with an enormous GMS cyclone pulse cannon to swat down anything before it gets close.

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kicks off a second campaign! A group of deniable Union assets have descended onto Kuru 3B to solve what could be a potentially problematic revelation...

your tiles :D

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Also decided to draw my new mech from my session

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already retweeted me but thought I'd toss in a little detail shot of the comish

thanks again for this! (commission queue very clear btw)

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