Nathalie Marino creates energetic works of art using a bold palette with gestural brushstrokes and lush textures. She is influenced by Abstract Expressionism and Action Painting and explains, “I love to explore the unknown." https://t.co/3gPXpgyXFN

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I designed my past (and more recent) overlays myself, including my logo and also I did my model's textures... I'm currently working on a better one that's 10 times better than the one i currently have, alongside starting soon and ending overlays!!! 🕺🕺🕺

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We just converted the Bug/Phantom type family evolution into 3D with textures.

Our designers have strong skills.

More creations will come, the game demo version arrives in June, stay tuned🔥

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De verdad, behold the uncanny textures.

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I decided to touch up some old models with some refined face and hair textures. Marc has been way over due for some fixes.

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Uploaded in SL, next job is - TEXTURES.

P.S. These are the shaders I hand painted for the head. ;)

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Hi, I'm clement! I love to draw cute art and my OCs! Right now I've been fixated on designing objects and textures. Here's my art!✨⭐️🌈

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Pixelate, the 8x default pack has been updated to v39!
btw 1.16 update should start soon, I finished almost all textures.

NEW:
- Cows, Armorstand, Enderman, Creeper, Slime

CHANGED:
- Sheep, Ghast
- Chests
& more!

DL: https://t.co/f9I8eTTw8N

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Hi, my name is Julian. I come from France and I do my work with passion I'm obsessed with sharing, love, colors and textures.

Foundation: https://t.co/UlNGbNzqcb

Makersplace: https://t.co/etdkwO5YJn

Showtime: https://t.co/IW0Z3HrnUk

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I tried the oc redesign challenge for I gave her more if a Y2K style and I used this as an opportunity for experiment with hair textures.
I hope you like it!

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Made a ton of progress today! Going to build this up a bit more then start laying down some textures.

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"I paint using watercolour, enjoying the sheer ebb and flow of colours as they mix together on the paper creating yet more colours and different textures. To me it’s a delight to watch the paint move on the paper!"

Explore works by Arty Angelika now: https://t.co/qhnCN34K0F

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Hi, you can call me Never or NoobNoob, and I draw mostly Among Us characters and patterns/textures. (I'm still working on the first picture, learning to shade hair and clothing.)

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Sometimes you bite that late night bullet and redo a few renders and update a few textures. idk, i think they're starting to look better.

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'Tokyo Nights' mod replaces over 1200 textures.
Something I've been slowly working on in the background for over a year.
It's nowhere near being done but I no longer have motivation for it so I'll just share it as it is for those who may find it useful.
https://t.co/F2zvve9sC1

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https://t.co/B9RF4NVOCh

Coffee Break Episode 1 / Doom II / 2012 / by

11 levels of wicked cool Doom II goodness with a few fun gimmicks like a returning, nemesis-style Cyberdemon in MAP11. The aesthetic sort of hints at The Plutonia Experiment with the textures.

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I wanted to do some quick tests to see how I could mimic some of the VHS effects without using any pre-made textures. All of this was using just Photoshop's stuff such as filters, layer styles, blur galleries, noise, etc.

A lot of possible adjustments... but eh, some first takes

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After closing up on this beast... it's not as impressive... but I'm a sucker for these textures.

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HIS ARMS. ARE THE SIZE OF GRASS BLOCK TEXTURES.

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I've been messing around with saturation recently, So I don't have a very clear colour ramp but I get some interesting textures. I put this together real quick as an example

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