So here is the *potential* drop for today, I'm on the fence as gas has been pretty wild recently but I wanted to at least get a gauge from you on the piece before I mint let me know what you think!?

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I've got another teaser you you all! Another narrow gauge engine you'll all likely be very familiar with.

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[Super Vegeta's Zenkai Awakening Is Coming!!]
Unlock his Uniques for health & Ki recovery and inflicted DMG UP when he enters battle! His Ultimate lowers enemy draw speed by 2 on hit, and he restores his Vanishing Gauge once when his opponent switches out!

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Finished G’raha Tia body pillow design, hope you like them 🍓

https://t.co/IN4muZsLrB here's a google form for me to gauge pre-order interest~

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"Some days you don't feel so far away
I will find you somewhere in these distant memories
And we don't have to chase these dreams away
'Cause you know where to go to find me"

Commission from

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I think, from now on, I'll just leave this one Drive link here for any of the orthos I post rather than just posting links over and over again as that's what resulted in my absence.

This time I've uploaded these three into the Narrow Gauge folder.
https://t.co/NhTjo8ibCM

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also this is silly but part of me wants to try out jewelry-making just so i can have a necklace/earrings inspired by the white mage lily gauge 🥺🌷 so pwetty

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[JP] Okita Souji (Saber) reçoit une amélioration pour son skill nommé "Peerless Blade", voici ses effets :
- Increases own critical star absorption for 1 turn.
- Increases own critical damage for 1 turn.
- Charges own NP gauge

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Hello🤠

Implemented the rank gauge, combo gauge, and bonus gauge 💰.

UI programs have so much work to implement☺.

Accelerate my soul🍗!

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Ok, we joke about loudness wars and dynamics and stuff all the time but it's so difficult to gauge what is "too compressed" or just "industry standard" when every track I look at for reference looks like this

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21: I don't really know what to say for this one.... like, idk I don't really gauge my designs based on popularity I just get what I want to see

22: also odd but I guess I didn't expect to like being a dragon so much initially that it'd be a permanent change but it's a nice

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Every October 3rd I also post a redraw of this oc to gauge improvement~ I’ll probably work on her on stream this week !!

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UR Dia◆Illusion Dia (Natural/Sp)

Skill: adds 7..9% of max SP to the SP gauge

P: increases Appeal by 4..5.2% + Tech by 1.4..2.6% of same attribute cards
A: on same attribute songs, increases SP gauge capacity to 200% & increases Voltage of SP skills based on overcharge(max 30%)

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Have you read THE WOLF’S CURSE by yet? Yes? Then you’ve met Roux who inspired this illustration.

No? Hurry up and get your copy!

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More of stark, this time consider gauges, two vers cause why not

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Would anyone like this as a pin? I’d need to tweak some things but I wanna gauge interest first ;;

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The first entry in the MvC series, it had characters from Marvel's X-Men and Capcom's Street Fighter paired up either with or against each other in a 2v2 format. It borrows many gameplay aspects from X-Men COTA and MSH such as Super Jumps, Aerial Raves, Hyper Combo Gauge, etc.

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[#SIFAS, UR Dia "Dia's Illusion"

Att./Role: Natural Sp

S: 33% chance: Fill SP gauge by 7%..9%

PA: Base Appeal up by 4%..5.2%, Tech by 1.4%..2.6% to Natural cards

LSA: On Live Start (if Natural song): Allow SP Charge to 200%, SP Vo up 30% based on extra SP

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