画質 高画質

🤗Hi! I'm Palma, a spanish animation student also enthusiast of concept art and visdev. I want to work on 2D or 3D animation, for films, shorts or videogames, as well as being interested on the conceptual phase.
✨More about me and my work here: https://t.co/FTC08bzEM8

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Astral Chain : le générique d'ouverture révélé, nouvelles séquences de gameplay et illustrations conceptuelles https://t.co/1yYaawCz6O

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Honestly messing around in Pastel Girl is what initially inspired me to change Catherine’s hair and skin color, so I conceptualized two other old OCs in the app

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There’s so much on procreate and it’s all so new to me so conceptual color theory portaits it is ✔️💤

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Anastasia Vasilakis combines elements of with her exceptional drawing skills to create powerful She is represented by David Goldman Agency. https://t.co/pl1oHspWTD

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MICHAEL GLENWOOD is the most recent world class award winning illustrator to join . A brilliant conceptual mind able to work quickly+collaborate w/u. https://t.co/bsKSRr7Qtr Inquiries: dgncy.com

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Spotlight: ✨Dan LuVisi ✨

Dan LuVisi is a conceptual artist/writer currently living in Santa Monica. He has been working professionally for 10 years, for such companies as Hasbro, DC Comics, 20th Century FOX, Microsoft.

More here: https://t.co/fo6ARnUGBN

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(2/3) I needed to conceptualize everything before starting though, Tried doing thumbnails until i had something i liked and then just sketched up the main drawing, Then copied the sketch and added up some base colors.

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bought an adopt so here’s a conceptual design for a caiman character... ngl in love with her.

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Martín Elfman es un ilustrador con un estilo conceptual cuya obra da pie a múltiples interpretaciones. Descubre su trabajo aquí: https://t.co/1HLFv1JGUQ

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System Shock 2 turns 20 today - it first released on this day in 1999. It was originally conceptualized an all-new title, but during production morphed into a sequel to 1994's System Shock.

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HI i’m an unconventional MUA, i love to do creative conceptual looks 🥺

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Atelier Ryza : Ever Darkness & the Secret Hideout - Nouvelle bande-annonce, informations, images et vidéo du nouveau système de collecte, des illustrations conceptuelles dévoilées https://t.co/dxavedDigc

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we conceptualizing OCs tonight lads

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Square Enix dévoile des illustrations conceptuelles et des vidéos de gameplay d'Oninaki https://t.co/7aN01dMMo7

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SCENE CONCEPTUAL DESIGN TUTORIAL!
Take a look at the art feast created by Walid Feghail~
Inspired by nature, Walid is gonna lead you through the workflow of digital painting in his tutorial.
https://t.co/GnmRuw455B

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Hello My name is Jacob Miller or and I am a full time freelance Conceptual Illustrator. Having 4 years of experinece gaming industry I have worked on several projects both large and small in my spare time! you can find all my links here! https://t.co/bWhJFXzoLT

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