tried to focus on angles and silhouette today

3 13

4th rock sculpt for


Also my first game dev tweet :)

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Rock 06 (2hrs). I wanted to dip my toes into some hardsurface on this sculpt and create a little something extra here. Boolean tool is powerful for whipping up ideas fast!

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rock of this one really kicked my ass and I think im struggling from a lack of a solid 'process'. Also don't seem to be able to get the nice hard-edged blocky'ness so will spend some time watching tuts. its painful but its growth,

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Rock number 2.
Wantedto go for something realistic.
Went over the 1 hour limit and had to stop sadly. Bit more than I could chew !
Would have probably needed another hour. Gotta get better in the early stages of sculpts !

1 6

New rock submission, and really happy with this one actually- 😳 Darksiders Genesis sculpts sure are amazing references lmao

Rock 05 - 1h15

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day 4,zbrush crashing a couple times but we made it here


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2nd entry - 4th rock!
I'm really happy how this one turned out!
1:30h sculpt



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Still got a LONG way to go before figuring out how to efficiently create good shapes and save time on polishing-

Rock 04 - 1h40

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Rock 03 - Don't talk to me or my son ever again

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Day 4 rock of
Dogon Figure from Mali !

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day 3 ,still trying to figure out other ways how to do it

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Running slightly behind, but I have completed Rock 2 of
Not quite got the look I was going for but it was definitely fun to try

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Day 3-4 of Decided to try and keep it simple for Rock 2.

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Rock 2! Some more focus on big forms, really happy with the result on this one. I'll be doing the next couple on my laptop so they'll also be a little simpler, but then I can nail down on detailing!

Approx 1.5hr using the supplied base mesh

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