'Thesquinn' is the first piece of my new collection 'Devertex' 🏗️👨🏻‍✈️

https://t.co/9wWPMetlMC

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[小惡魔高嶋]
封面跟簡單介紹登場人物
沒有Vertex的平行世界
這系列沒有分年代,所以誰都有可能出現

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t=0
draw=_=>{t||createCanvas(W=720,W)
t+=.04
background(0,9)
noFill()
for(H=i=360;i--;){stroke(W,i/2)
X=cos(I=i/99-t)*(L=250*sin(noise(I/2)*9))+H
Y=sin(I)*L+H
beginShape()
for(d=40;d--;)vertex(X+=cos(R=noise(I,d)*99)*(D=(9-i/40)**4/H),Y+=sin(R)*D)
endShape()}}

7 30

I just wanted to take a moment to appreciate Blender's vertex creasing feature. The feature was introduced and I feel like not enough people know about it. It allows for creasing a singular vertex where in the past to get the same effect you'd need to do crease edges.

0 7

another model was found! two separate Pikmin models that have animations of being 'stacked' onto each other, unlike most other Pikmin, these ones use textures rather than vertex colors. when stacked, the large one acts as the 'body' while the small one acts as the 'head'
https://t.co/hZLgbhoScq

7 35

tadaaa vertex painted and exported Gremor antlers
[ ]

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おはようございます☀

📣≪ Vertexミニキャラ出来ました!

みんながきっちりした服装のイラスト✨
かわいいイラストをありがとうございました!

5 23

This week we are featuring an OU team by Vertex and Mimikyu Stardust!

Importable and description:
https://t.co/S5xmtNYBHl

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ご不便をおかけして申し訳ございません、
しばらくお待ちくださいませ。

29 70

did another go with Rachel sculpt and used sculpt colors (basically vertex colors) for make up and played with painting app a bit...dreamy touch

1 4

Halia acredita no Dia 02 é 13!

Arte por



Se quiser conhecer mais sobre Halia, leia Vertex Oculto Lunar no Instagram (https://t.co/HgUYAIDS2Z) e no Webtoon (https://t.co/FYur42jib3).

1 3

Thanks 🙏
I created this creature from a series of positions and drew lines (curveVertex) based on those positions 🖌️
(previews of the beginning of the project)

0 2

my only advice is to use shapes instead of hand modelling when you're starting, literal 3D Primitives like spheres, boxes, etc pushed together. So no vertex work at all, then eventually you can start welding when you get comfortable

1 4

設定したらメッシュがパカっと割れてしまったんだけど、MagicaVirtualDeformerのReductionSettingをMergeTriangleDistanceからVertexDistanceに変えたら解決した
なんとなく下がよさそうと思って適当にやったけどまぁそうなるか

0 1

Greatest of all time. Zenith of the medium. Hallmark of media. Gold standard of storytelling. Apogee of creativity. Vertex of invention. Crest of ingenuity. Acme of imagination. Pinnacle of innovation. Epic of epics. Peak fiction

7 39

Finished utawarerumono: mask of truth✅ 10/10

Greatest of all time. Zenith of the medium. Hallmark of media. Gold standard of storytelling. Apogee of creativity. Vertex of invention. Crest of ingenuity. Acme of imagination. Pinnacle of innovation. Epic of epics. Peak fiction

4 17

11 anos tardes mais…

Greatest of all time. Zenith of the medium. Hallmark of media. Gold standard of storytelling. Apogee of creativity. Vertex of invention. Crest of ingenuity. Acme of imagination. Pinnacle of innovation. Epic of epics. Legend among legends. Peak fiction.

1 2

so hard to give this animal bones. every day I assign vertex groups

0 0

いつから俺のこと知ってますか?🐺

VertexNeR1

GenesisxPancha

GlucKxNeR1

Vo1¦ねりちゃ

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