TODOS LISTOS PARA ESTE
Y llegamos con EQUIPO !
❤️Conformado por y ❤️

PERO EN... WAIFUS? 💕
Recuerden apoyarme dando ❤️ y RT para que los chicos logren verlo nwn me motiva mucho eso!
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Days 132 - 135 of May’s character concepts: Pokémon gym leaders part 2 (fire, psychic, rock/ground and electric). 🔥 🔮 ⛰ ⚡️

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Days 128-131 of May’s concept dailies. Pokémon gym leader concepts part one (flying, normal, grass/bug and water) 🦅 🌱 🐜 💧#characterdesigns

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LEFT: diagram outlining how colony cylinders, "spindistricts", attach to each other (or to a heavier external object) & create spin torque to make artificial gravity. "friction buffers" are slower-spinning outer layers to cancel outside air drag, if needed.
RIGHT: unfinished art.

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this is from 2013, for the movie Gravity website. BufferGeometries were landing on threejs (this is v58), we would serialize the massive models to binary files. the buffers could be read directly back into BGs. loading times were blazing fast https://t.co/dNLycoBTru

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Days 122-125 of character/creature concepts for May (Pokémon). Meet Professor Orchid and the three starters.💧 🔥 🌱

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Really liking WebGPU so far; some progress with the Potree rewrite.

- Can render with integer coordinates, full precision all the way!
- Compute Shaders!!
- Uniform/Buffers. Should make rendering of lots of notes considerably faster.

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AMERICAN ENGINES SHOULD NOT HAVE BUFFERS!!! GOODNIGHT!!!

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