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The Quest for the Time-Bird/La quête de l'oiseau du temps (Infogrames, 1989) #DOSGameScreenADay
Druid: Daemons of the Mind (Synthetic Dimensions/Sir-tech Software, 1995) #DOSGameScreenADay
Léto s Oskarem [Summer with Oscar] (Illusion Softworks/Vochozka Trading, 1998) #DOSGameScreenADay
IndyCar Racing II (Papyrus Design Group/Sierra On-Line, 1996) #DOSGameScreenADay
Heimdall 2: Into the Hall of Worlds (The 8th Day/Core Design, 1994) #DOSGameScreenADay
A bit of light and a bit of shadow. I do love me some duality. Was in the mood for some #DragonAge screenarchery and things just sort of fell into place naturally, lol.
#Solas
#FenHarel
#DragonAgeInquisition
#DreadWolf
Finally a usable key visual!
Now it's getting serious....
#gamedev #screenshotsaturday #indiegame #IndieGameDev #adventuregame #screenart
#TheMandalorian sigue aumentando sus nominaciones. En esta ocasión ha sido para el equipo de stunt (dobles de acción) 👏👏👏 #ScreenActorsGuildAwards
Robots from Hell/Revenge of the Killer Robots from Hell (William R. Voss, 1989) #DOSGameScreenADay
Savage Warriors/Warriors (Atreid Concept/Mindscape, 1995) #DOSGameScreenADay
Red Ghost (Maelstrom Games/Empire Interactive, 1995) #DOSGameScreenADay
Those who joined us for a #ScreenAnimeParty this year know how much we love a good cry - but which anime made you weep the most?
SnakeWinder (LocIS, 1990) #DOSGameScreenADay #RusssianVideogames #SovietVideogames
Gremlins 2: The New Batch (Motivetime/Elite Systems, 1990) #DOSGameScreenADay
Die Hard 2: Die Harder (Tiertex/Grandslam Video, 1992) #DOSGameScreenADay
The Secret Island of Dr. Quandary (MECC, 1992) #DOSGameScreenADay