now to add deformers and rotate her!

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Then, for the people asking, for Maia in total, it was:
Number of Artmesh (or parts): 102
Number of deformers: 92
Number of rotation deformers: 16

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Doing some squash and stretch to see how pliable this character is. I can see how if you are going to animate a character in similar situations this is a time save. This may have taken two hours.

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So the "preserve line thickness" feature in for deformations is pretty amazing. Good for stuff like eyes and mouths that have a lot of corners and can easily get distorted by deformers.

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Here’s my waddling penguin animated using deformers &

https://t.co/28vUVqhVlS

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Rig test. Toon Boom deformers are magic.

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