//=time() ?>
I only conjured this stupid image up because @BetaEtaDelota suggested such a thing in his Protogen video. Look im not an engineer but im sure the case especially if it had a bunch of light features, would require powerful hardware, making this easily expensive.
Phil Spencer says Microsoft can recoup the $7.5 billion acquisition of Bethesda without releasing games on PlayStation hardware, further implying exclusivity on Xbox/PC platforms https://t.co/17kCaghqa1
They Bleed Pixels, Nintendo Switch™ launch announcement coming up later this week but we still have fan art to appreciate!
On the theme of Nintendo hardware, this bloody action piece by @cheechoo98 was actually painted on a 3DS!
More of Ed's art here: https://t.co/StO2G8YmRw
Dans le dernier Canard PC Hardware, on parle d'un PC hollywoodien ! (poke @henrycavillnews) En kiosque !
DC Comics made a few old issues of Icon, Hardware, & Static Shock available to read for free, plus their new MILESTONE RETURNS ZERO issue, featuring two pages of Jim Lee doin’ Milestone characters. Wild. #DCFanDome Read—> https://t.co/BfU46rvqAb
@000Angus000 @rexthedogge @CommodoreBlog Oh, and also, how else would I be able to post these glorious screenshots if I weren't running it in emulation, eh? eh? 😋
(Disclaimer: My last two "real Amiga's" were donated to people who still love to tinker with the hardware, so I'm happy to know they have a good home.) 😉
Color combination of the logo with different colors; orange, yellow, brown and white. This refers to software, hardware, and information resources. To book me as a graphic designer, click on the link below.
▪
https://t.co/mZhlaLjOyq
▪
▪
#graphicdesign #graphicdesigns
🤐@dark1x Pretty sure this is the blight of all retro gamers. The Console Golem lurks in those bins of hardware, waiting for you to search for that one cable or accessory you know you have. When you put your hand in that bin it will ensnare you!
#pixelart #RETROGAMING
Considering the Nintendo DS was the last console with 2D specific hardware, Kirby Mass Attack might be the last Nintendo game in history to use #pixelart because of hardware limitations rather than being a purely artistic choice.
At launch, the CPS Changer version of SF Zero cost ¥35,000, more than the hardware itself! While the CPS2 game was modified to run on the CPS1-related hardware, this version had some unique perks like easily-selectable bonus fighters, an expanded Dramatic Battle & a path selector
Hi friends! I thought, now that I have the proper hardware, I'm going to do a #meetthebtsartist staring my favorite Yoongi outfit
My proudest moment are the tiny rapline
Anyway, I had no clue what to do for any of it so I just... wung? It?
Anyway anyway, nice to meet ya.
🏕️ For kids aged 12-14 join our Workbench Warriors class! Learn all about the fundamentals of block-based coding, the functionality of computing systems with software and hardware, and more. Enroll your child for one week of fun virtual coding here: https://t.co/VaTWAH9GLa
holy shit i’ve never gotten this much recognition on my art!! hi!! i’m kale! i’m 21!! i’m primarily an illustrator but have started making handmade wearable art!! covid has delayed the hardware, but here’s some of my work!! https://t.co/7nNwqS5frc
Jocelyn, @Skaibuns' arcane archer. Hope you like it mate.
Kinda awkward to make due to new hardware, but I think it didn't affect much.
Shine on!
#DnDcharacter #dnd #dndart
https://t.co/oUEquc0Apw
@MysticMania @Spiral_Cris SegaSonic Bros., an unreleased arcade puzzle game for Sega System C2 hardware, originally set for release in 1992. The band members and Sonic 3’s Blue Sphere theme were one of the things discovered within the game.
https://t.co/oQ25GH21zc
Never underestimate those idle inspiration moments, on Sunday dled some pixel software to play while watching shows, realized stop motion is completely approachable with modern hardware, and now something I’ve wanted to do for ages is possible! Hm expect a makeover...
In the Mushroom City track in Mario Kart: Double Dash, a smiling yellow block appears in the far background between buildings (directly above Mario and Luigi on the left). The block is too far away to be seen clearly on original hardware, requiring external tools to view.
We’ve got through 62 frames of the animation, for everyone information I’m not animating at 30FPS only 8-10 (Cached) FPS! And as much as I have faith in my time, and ability I don’t have faith in my hardware, accessories, and ability to run on my laptop. 35 base frames left!!